Fix tray visibility and message reception issues
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- Disable sound initialization to prevent hanging
- Add missing import re in utils.py
- Fix settings loading for QSettings
- Update file paths to use PROJECT_ROOT
- Revert to working API paths and listener from commit efdc63e
This commit is contained in:
kdusek
2025-12-07 22:39:07 +01:00
parent 7b695d7b7f
commit 5138303016
4060 changed files with 579123 additions and 23 deletions

View File

@@ -0,0 +1,280 @@
# The PEP 484 type hints stub file for the QtStateMachine module.
#
# Generated by SIP 6.14.0
#
# Copyright (c) 2025 Riverbank Computing Limited <info@riverbankcomputing.com>
#
# This file is part of PyQt6.
#
# This file may be used under the terms of the GNU General Public License
# version 3.0 as published by the Free Software Foundation and appearing in
# the file LICENSE included in the packaging of this file. Please review the
# following information to ensure the GNU General Public License version 3.0
# requirements will be met: http://www.gnu.org/copyleft/gpl.html.
#
# If you do not wish to use this file under the terms of the GPL version 3.0
# then you may purchase a commercial license. For more information contact
# info@riverbankcomputing.com.
#
# This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
# WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
import collections, re, typing, enum
try:
from warnings import deprecated
except ImportError:
pass
import PyQt6.sip
from PyQt6 import QtCore
from PyQt6 import QtGui
# Support for QDate, QDateTime and QTime.
import datetime
# Convenient type aliases.
PYQT_SIGNAL = typing.Union[QtCore.pyqtSignal, QtCore.pyqtBoundSignal]
PYQT_SLOT = typing.Union[collections.abc.Callable[..., Any], QtCore.pyqtBoundSignal]
class QAbstractState(QtCore.QObject):
def __init__(self, parent: typing.Optional['QState'] = ...) -> None: ...
def event(self, e: typing.Optional[QtCore.QEvent]) -> bool: ...
def onExit(self, event: typing.Optional[QtCore.QEvent]) -> None: ...
def onEntry(self, event: typing.Optional[QtCore.QEvent]) -> None: ...
exited: typing.ClassVar[QtCore.pyqtSignal]
entered: typing.ClassVar[QtCore.pyqtSignal]
activeChanged: typing.ClassVar[QtCore.pyqtSignal]
def active(self) -> bool: ...
def machine(self) -> typing.Optional['QStateMachine']: ...
def parentState(self) -> typing.Optional['QState']: ...
class QAbstractTransition(QtCore.QObject):
class TransitionType(enum.Enum):
ExternalTransition = ... # type: QAbstractTransition.TransitionType
InternalTransition = ... # type: QAbstractTransition.TransitionType
def __init__(self, sourceState: typing.Optional['QState'] = ...) -> None: ...
def event(self, e: typing.Optional[QtCore.QEvent]) -> bool: ...
def onTransition(self, event: typing.Optional[QtCore.QEvent]) -> None: ...
def eventTest(self, event: typing.Optional[QtCore.QEvent]) -> bool: ...
targetStatesChanged: typing.ClassVar[QtCore.pyqtSignal]
targetStateChanged: typing.ClassVar[QtCore.pyqtSignal]
triggered: typing.ClassVar[QtCore.pyqtSignal]
def animations(self) -> list[QtCore.QAbstractAnimation]: ...
def removeAnimation(self, animation: typing.Optional[QtCore.QAbstractAnimation]) -> None: ...
def addAnimation(self, animation: typing.Optional[QtCore.QAbstractAnimation]) -> None: ...
def machine(self) -> typing.Optional['QStateMachine']: ...
def setTransitionType(self, type: 'QAbstractTransition.TransitionType') -> None: ...
def transitionType(self) -> 'QAbstractTransition.TransitionType': ...
def setTargetStates(self, targets: collections.abc.Iterable[QAbstractState]) -> None: ...
def targetStates(self) -> list[QAbstractState]: ...
def setTargetState(self, target: typing.Optional[QAbstractState]) -> None: ...
def targetState(self) -> typing.Optional[QAbstractState]: ...
def sourceState(self) -> typing.Optional['QState']: ...
class QEventTransition(QAbstractTransition):
@typing.overload
def __init__(self, sourceState: typing.Optional['QState'] = ...) -> None: ...
@typing.overload
def __init__(self, object: typing.Optional[QtCore.QObject], type: QtCore.QEvent.Type, sourceState: typing.Optional['QState'] = ...) -> None: ...
def event(self, e: typing.Optional[QtCore.QEvent]) -> bool: ...
def onTransition(self, event: typing.Optional[QtCore.QEvent]) -> None: ...
def eventTest(self, event: typing.Optional[QtCore.QEvent]) -> bool: ...
def setEventType(self, type: QtCore.QEvent.Type) -> None: ...
def eventType(self) -> QtCore.QEvent.Type: ...
def setEventSource(self, object: typing.Optional[QtCore.QObject]) -> None: ...
def eventSource(self) -> typing.Optional[QtCore.QObject]: ...
class QFinalState(QAbstractState):
def __init__(self, parent: typing.Optional['QState'] = ...) -> None: ...
def event(self, e: typing.Optional[QtCore.QEvent]) -> bool: ...
def onExit(self, event: typing.Optional[QtCore.QEvent]) -> None: ...
def onEntry(self, event: typing.Optional[QtCore.QEvent]) -> None: ...
class QHistoryState(QAbstractState):
class HistoryType(enum.Enum):
ShallowHistory = ... # type: QHistoryState.HistoryType
DeepHistory = ... # type: QHistoryState.HistoryType
@typing.overload
def __init__(self, parent: typing.Optional['QState'] = ...) -> None: ...
@typing.overload
def __init__(self, type: 'QHistoryState.HistoryType', parent: typing.Optional['QState'] = ...) -> None: ...
def event(self, e: typing.Optional[QtCore.QEvent]) -> bool: ...
def onExit(self, event: typing.Optional[QtCore.QEvent]) -> None: ...
def onEntry(self, event: typing.Optional[QtCore.QEvent]) -> None: ...
historyTypeChanged: typing.ClassVar[QtCore.pyqtSignal]
defaultStateChanged: typing.ClassVar[QtCore.pyqtSignal]
defaultTransitionChanged: typing.ClassVar[QtCore.pyqtSignal]
def setHistoryType(self, type: 'QHistoryState.HistoryType') -> None: ...
def historyType(self) -> 'QHistoryState.HistoryType': ...
def setDefaultState(self, state: typing.Optional[QAbstractState]) -> None: ...
def defaultState(self) -> typing.Optional[QAbstractState]: ...
def setDefaultTransition(self, transition: typing.Optional[QAbstractTransition]) -> None: ...
def defaultTransition(self) -> typing.Optional[QAbstractTransition]: ...
class QKeyEventTransition(QEventTransition):
@typing.overload
def __init__(self, sourceState: typing.Optional['QState'] = ...) -> None: ...
@typing.overload
def __init__(self, object: typing.Optional[QtCore.QObject], type: QtCore.QEvent.Type, key: int, sourceState: typing.Optional['QState'] = ...) -> None: ...
def eventTest(self, event: typing.Optional[QtCore.QEvent]) -> bool: ...
def onTransition(self, event: typing.Optional[QtCore.QEvent]) -> None: ...
def setModifierMask(self, modifiers: QtCore.Qt.KeyboardModifier) -> None: ...
def modifierMask(self) -> QtCore.Qt.KeyboardModifier: ...
def setKey(self, key: int) -> None: ...
def key(self) -> int: ...
class QMouseEventTransition(QEventTransition):
@typing.overload
def __init__(self, sourceState: typing.Optional['QState'] = ...) -> None: ...
@typing.overload
def __init__(self, object: typing.Optional[QtCore.QObject], type: QtCore.QEvent.Type, button: QtCore.Qt.MouseButton, sourceState: typing.Optional['QState'] = ...) -> None: ...
def eventTest(self, event: typing.Optional[QtCore.QEvent]) -> bool: ...
def onTransition(self, event: typing.Optional[QtCore.QEvent]) -> None: ...
def setHitTestPath(self, path: QtGui.QPainterPath) -> None: ...
def hitTestPath(self) -> QtGui.QPainterPath: ...
def setModifierMask(self, modifiers: QtCore.Qt.KeyboardModifier) -> None: ...
def modifierMask(self) -> QtCore.Qt.KeyboardModifier: ...
def setButton(self, button: QtCore.Qt.MouseButton) -> None: ...
def button(self) -> QtCore.Qt.MouseButton: ...
class QSignalTransition(QAbstractTransition):
@typing.overload
def __init__(self, sourceState: typing.Optional['QState'] = ...) -> None: ...
@typing.overload
def __init__(self, signal: pyqtBoundSignal, sourceState: typing.Optional['QState'] = ...) -> None: ...
signalChanged: typing.ClassVar[QtCore.pyqtSignal]
senderObjectChanged: typing.ClassVar[QtCore.pyqtSignal]
def event(self, e: typing.Optional[QtCore.QEvent]) -> bool: ...
def onTransition(self, event: typing.Optional[QtCore.QEvent]) -> None: ...
def eventTest(self, event: typing.Optional[QtCore.QEvent]) -> bool: ...
def setSignal(self, signal: typing.Union[QtCore.QByteArray, bytes, bytearray, memoryview]) -> None: ...
def signal(self) -> QtCore.QByteArray: ...
def setSenderObject(self, sender: typing.Optional[QtCore.QObject]) -> None: ...
def senderObject(self) -> typing.Optional[QtCore.QObject]: ...
class QState(QAbstractState):
class RestorePolicy(enum.Enum):
DontRestoreProperties = ... # type: QState.RestorePolicy
RestoreProperties = ... # type: QState.RestorePolicy
class ChildMode(enum.Enum):
ExclusiveStates = ... # type: QState.ChildMode
ParallelStates = ... # type: QState.ChildMode
@typing.overload
def __init__(self, parent: typing.Optional['QState'] = ...) -> None: ...
@typing.overload
def __init__(self, childMode: 'QState.ChildMode', parent: typing.Optional['QState'] = ...) -> None: ...
def event(self, e: typing.Optional[QtCore.QEvent]) -> bool: ...
def onExit(self, event: typing.Optional[QtCore.QEvent]) -> None: ...
def onEntry(self, event: typing.Optional[QtCore.QEvent]) -> None: ...
errorStateChanged: typing.ClassVar[QtCore.pyqtSignal]
initialStateChanged: typing.ClassVar[QtCore.pyqtSignal]
childModeChanged: typing.ClassVar[QtCore.pyqtSignal]
propertiesAssigned: typing.ClassVar[QtCore.pyqtSignal]
finished: typing.ClassVar[QtCore.pyqtSignal]
def assignProperty(self, object: typing.Optional[QtCore.QObject], name: typing.Optional[str], value: typing.Any) -> None: ...
def setChildMode(self, mode: 'QState.ChildMode') -> None: ...
def childMode(self) -> 'QState.ChildMode': ...
def setInitialState(self, state: typing.Optional[QAbstractState]) -> None: ...
def initialState(self) -> typing.Optional[QAbstractState]: ...
def transitions(self) -> list[QAbstractTransition]: ...
def removeTransition(self, transition: typing.Optional[QAbstractTransition]) -> None: ...
@typing.overload
def addTransition(self, transition: typing.Optional[QAbstractTransition]) -> None: ...
@typing.overload
def addTransition(self, signal: pyqtBoundSignal, target: typing.Optional[QAbstractState]) -> typing.Optional[QSignalTransition]: ...
@typing.overload
def addTransition(self, target: typing.Optional[QAbstractState]) -> typing.Optional[QAbstractTransition]: ...
def setErrorState(self, state: typing.Optional[QAbstractState]) -> None: ...
def errorState(self) -> typing.Optional[QAbstractState]: ...
class QStateMachine(QState):
class Error(enum.Enum):
NoError = ... # type: QStateMachine.Error
NoInitialStateError = ... # type: QStateMachine.Error
NoDefaultStateInHistoryStateError = ... # type: QStateMachine.Error
NoCommonAncestorForTransitionError = ... # type: QStateMachine.Error
StateMachineChildModeSetToParallelError = ... # type: QStateMachine.Error
class EventPriority(enum.Enum):
NormalPriority = ... # type: QStateMachine.EventPriority
HighPriority = ... # type: QStateMachine.EventPriority
class SignalEvent(QtCore.QEvent):
def arguments(self) -> list[typing.Any]: ...
def signalIndex(self) -> int: ...
def sender(self) -> typing.Optional[QtCore.QObject]: ...
class WrappedEvent(QtCore.QEvent):
def event(self) -> typing.Optional[QtCore.QEvent]: ...
def object(self) -> typing.Optional[QtCore.QObject]: ...
@typing.overload
def __init__(self, parent: typing.Optional[QtCore.QObject] = ...) -> None: ...
@typing.overload
def __init__(self, childMode: QState.ChildMode, parent: typing.Optional[QtCore.QObject] = ...) -> None: ...
def event(self, e: typing.Optional[QtCore.QEvent]) -> bool: ...
def onExit(self, event: typing.Optional[QtCore.QEvent]) -> None: ...
def onEntry(self, event: typing.Optional[QtCore.QEvent]) -> None: ...
runningChanged: typing.ClassVar[QtCore.pyqtSignal]
stopped: typing.ClassVar[QtCore.pyqtSignal]
started: typing.ClassVar[QtCore.pyqtSignal]
def setRunning(self, running: bool) -> None: ...
def stop(self) -> None: ...
def start(self) -> None: ...
def eventFilter(self, watched: typing.Optional[QtCore.QObject], event: typing.Optional[QtCore.QEvent]) -> bool: ...
def configuration(self) -> set[QAbstractState]: ...
def cancelDelayedEvent(self, id: int) -> bool: ...
def postDelayedEvent(self, event: typing.Optional[QtCore.QEvent], delay: int) -> int: ...
def postEvent(self, event: typing.Optional[QtCore.QEvent], priority: 'QStateMachine.EventPriority' = ...) -> None: ...
def setGlobalRestorePolicy(self, restorePolicy: QState.RestorePolicy) -> None: ...
def globalRestorePolicy(self) -> QState.RestorePolicy: ...
def removeDefaultAnimation(self, animation: typing.Optional[QtCore.QAbstractAnimation]) -> None: ...
def defaultAnimations(self) -> list[QtCore.QAbstractAnimation]: ...
def addDefaultAnimation(self, animation: typing.Optional[QtCore.QAbstractAnimation]) -> None: ...
def setAnimated(self, enabled: bool) -> None: ...
def isAnimated(self) -> bool: ...
def isRunning(self) -> bool: ...
def clearError(self) -> None: ...
def errorString(self) -> str: ...
def error(self) -> 'QStateMachine.Error': ...
def removeState(self, state: typing.Optional[QAbstractState]) -> None: ...
def addState(self, state: typing.Optional[QAbstractState]) -> None: ...