Fix tray visibility and message reception issues
- Disable sound initialization to prevent hanging
- Add missing import re in utils.py
- Fix settings loading for QSettings
- Update file paths to use PROJECT_ROOT
- Revert to working API paths and listener from commit efdc63e
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@@ -0,0 +1,77 @@
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// qinputmethod.sip generated by MetaSIP
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//
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// This file is part of the QtGui Python extension module.
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//
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// Copyright (c) 2025 Riverbank Computing Limited <info@riverbankcomputing.com>
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//
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// This file is part of PyQt6.
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//
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// This file may be used under the terms of the GNU General Public License
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// version 3.0 as published by the Free Software Foundation and appearing in
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// the file LICENSE included in the packaging of this file. Please review the
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// following information to ensure the GNU General Public License version 3.0
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// requirements will be met: http://www.gnu.org/copyleft/gpl.html.
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//
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// If you do not wish to use this file under the terms of the GPL version 3.0
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// then you may purchase a commercial license. For more information contact
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// info@riverbankcomputing.com.
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//
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// This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
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// WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
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class QInputMethod : public QObject
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{
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%TypeHeaderCode
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#include <qinputmethod.h>
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%End
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public:
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QTransform inputItemTransform() const;
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void setInputItemTransform(const QTransform &transform);
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QRectF cursorRectangle() const;
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QRectF keyboardRectangle() const;
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enum Action
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{
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Click,
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ContextMenu,
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};
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bool isVisible() const;
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void setVisible(bool visible);
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bool isAnimating() const;
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QLocale locale() const;
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Qt::LayoutDirection inputDirection() const;
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QRectF inputItemRectangle() const;
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void setInputItemRectangle(const QRectF &rect);
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static QVariant queryFocusObject(Qt::InputMethodQuery query, const QVariant &argument);
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public slots:
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void show();
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void hide();
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void update(Qt::InputMethodQueries queries);
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void reset();
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void commit();
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void invokeAction(QInputMethod::Action a, int cursorPosition);
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signals:
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void cursorRectangleChanged();
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void keyboardRectangleChanged();
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void visibleChanged();
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void animatingChanged();
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void localeChanged();
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void inputDirectionChanged(Qt::LayoutDirection newDirection);
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public:
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QRectF anchorRectangle() const;
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QRectF inputItemClipRectangle() const;
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signals:
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void anchorRectangleChanged();
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void inputItemClipRectangleChanged();
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private:
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QInputMethod();
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virtual ~QInputMethod();
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};
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