Fix tray visibility and message reception issues
- Disable sound initialization to prevent hanging
- Add missing import re in utils.py
- Fix settings loading for QSettings
- Update file paths to use PROJECT_ROOT
- Revert to working API paths and listener from commit efdc63e
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@@ -0,0 +1,96 @@
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// qopenglbuffer.sip generated by MetaSIP
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//
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// This file is part of the QtOpenGL Python extension module.
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//
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// Copyright (c) 2025 Riverbank Computing Limited <info@riverbankcomputing.com>
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//
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// This file is part of PyQt6.
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//
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// This file may be used under the terms of the GNU General Public License
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// version 3.0 as published by the Free Software Foundation and appearing in
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// the file LICENSE included in the packaging of this file. Please review the
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// following information to ensure the GNU General Public License version 3.0
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// requirements will be met: http://www.gnu.org/copyleft/gpl.html.
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//
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// If you do not wish to use this file under the terms of the GPL version 3.0
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// then you may purchase a commercial license. For more information contact
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// info@riverbankcomputing.com.
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//
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// This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
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// WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
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class QOpenGLBuffer
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{
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%TypeHeaderCode
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#include <qopenglbuffer.h>
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%End
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public:
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enum Type
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{
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VertexBuffer,
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IndexBuffer,
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PixelPackBuffer,
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PixelUnpackBuffer,
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};
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QOpenGLBuffer();
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explicit QOpenGLBuffer(QOpenGLBuffer::Type type);
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QOpenGLBuffer(const QOpenGLBuffer &other);
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~QOpenGLBuffer();
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enum UsagePattern
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{
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StreamDraw,
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StreamRead,
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StreamCopy,
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StaticDraw,
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StaticRead,
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StaticCopy,
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DynamicDraw,
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DynamicRead,
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DynamicCopy,
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};
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enum Access
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{
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ReadOnly,
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WriteOnly,
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ReadWrite,
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};
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QOpenGLBuffer::Type type() const;
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QOpenGLBuffer::UsagePattern usagePattern() const;
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void setUsagePattern(QOpenGLBuffer::UsagePattern value);
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bool create();
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bool isCreated() const;
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void destroy();
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bool bind();
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void release();
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static void release(QOpenGLBuffer::Type type);
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GLuint bufferId() const;
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int size() const /__len__/;
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bool read(int offset, void *data, int count);
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void write(int offset, const void *data, int count);
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void allocate(const void *data, int count);
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void allocate(int count);
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void *map(QOpenGLBuffer::Access access);
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bool unmap();
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enum RangeAccessFlag /BaseType=Flag/
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{
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RangeRead,
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RangeWrite,
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RangeInvalidate,
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RangeInvalidateBuffer,
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RangeFlushExplicit,
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RangeUnsynchronized,
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};
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typedef QFlags<QOpenGLBuffer::RangeAccessFlag> RangeAccessFlags;
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void *mapRange(int offset, int count, QOpenGLBuffer::RangeAccessFlags access);
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%If (Qt_6_5_0 -)
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void swap(QOpenGLBuffer &other);
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%End
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};
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