Fix tray visibility and message reception issues
- Disable sound initialization to prevent hanging
- Add missing import re in utils.py
- Fix settings loading for QSettings
- Update file paths to use PROJECT_ROOT
- Revert to working API paths and listener from commit efdc63e
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// qopengltextureblitter.sip generated by MetaSIP
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//
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// This file is part of the QtOpenGL Python extension module.
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//
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// Copyright (c) 2025 Riverbank Computing Limited <info@riverbankcomputing.com>
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//
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// This file is part of PyQt6.
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//
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// This file may be used under the terms of the GNU General Public License
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// version 3.0 as published by the Free Software Foundation and appearing in
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// the file LICENSE included in the packaging of this file. Please review the
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// following information to ensure the GNU General Public License version 3.0
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// requirements will be met: http://www.gnu.org/copyleft/gpl.html.
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//
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// If you do not wish to use this file under the terms of the GPL version 3.0
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// then you may purchase a commercial license. For more information contact
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// info@riverbankcomputing.com.
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//
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// This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
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// WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
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class QOpenGLTextureBlitter
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{
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%TypeHeaderCode
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#include <qopengltextureblitter.h>
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%End
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public:
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QOpenGLTextureBlitter();
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~QOpenGLTextureBlitter();
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enum Origin
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{
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OriginBottomLeft,
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OriginTopLeft,
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};
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bool create();
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bool isCreated() const;
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void destroy();
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bool supportsExternalOESTarget() const;
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void bind(GLenum target = GL_TEXTURE_2D);
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void release();
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void setRedBlueSwizzle(bool swizzle);
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void setOpacity(float opacity);
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void blit(GLuint texture, const QMatrix4x4 &targetTransform, QOpenGLTextureBlitter::Origin sourceOrigin);
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void blit(GLuint texture, const QMatrix4x4 &targetTransform, const QMatrix3x3 &sourceTransform);
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static QMatrix4x4 targetTransform(const QRectF &target, const QRect &viewport);
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static QMatrix3x3 sourceTransform(const QRectF &subTexture, const QSize &textureSize, QOpenGLTextureBlitter::Origin origin);
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%If (Qt_6_3_0 -)
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bool supportsRectangleTarget() const;
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%End
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private:
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QOpenGLTextureBlitter(const QOpenGLTextureBlitter &);
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};
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