Fix tray visibility and message reception issues
- Disable sound initialization to prevent hanging
- Add missing import re in utils.py
- Fix settings loading for QSettings
- Update file paths to use PROJECT_ROOT
- Revert to working API paths and listener from commit efdc63e
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@@ -0,0 +1,81 @@
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// qquickframebufferobject.sip generated by MetaSIP
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//
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// This file is part of the QtQuick Python extension module.
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//
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// Copyright (c) 2025 Riverbank Computing Limited <info@riverbankcomputing.com>
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//
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// This file is part of PyQt6.
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//
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// This file may be used under the terms of the GNU General Public License
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// version 3.0 as published by the Free Software Foundation and appearing in
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// the file LICENSE included in the packaging of this file. Please review the
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// following information to ensure the GNU General Public License version 3.0
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// requirements will be met: http://www.gnu.org/copyleft/gpl.html.
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//
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// If you do not wish to use this file under the terms of the GPL version 3.0
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// then you may purchase a commercial license. For more information contact
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// info@riverbankcomputing.com.
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//
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// This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
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// WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
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class QOpenGLFramebufferObject /External/;
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class QQuickFramebufferObject : public QQuickItem /ExportDerived/
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{
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%TypeHeaderCode
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#include <qquickframebufferobject.h>
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%End
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public:
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class Renderer /Supertype=PyQt6.sip.wrapper/
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{
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%TypeHintCode
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try:
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from PyQt6.QtOpenGL import QOpenGLFramebufferObject
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except ImportError:
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pass
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%End
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%TypeHeaderCode
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#include <qquickframebufferobject.h>
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%End
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protected:
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Renderer();
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virtual ~Renderer();
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virtual void render() = 0;
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%If (PyQt_OpenGL)
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virtual QOpenGLFramebufferObject *createFramebufferObject(const QSize &size);
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%End
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virtual void synchronize(QQuickFramebufferObject *);
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%If (PyQt_OpenGL)
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QOpenGLFramebufferObject *framebufferObject() const;
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%End
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void update();
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void invalidateFramebufferObject();
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};
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QQuickFramebufferObject(QQuickItem *parent /TransferThis/ = 0);
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bool textureFollowsItemSize() const;
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void setTextureFollowsItemSize(bool follows);
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virtual QQuickFramebufferObject::Renderer *createRenderer() const = 0 /Factory/;
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protected:
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virtual void geometryChange(const QRectF &newGeometry, const QRectF &oldGeometry);
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virtual QSGNode *updatePaintNode(QSGNode *, QQuickItem::UpdatePaintNodeData *);
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signals:
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void textureFollowsItemSizeChanged(bool);
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public:
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virtual bool isTextureProvider() const;
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virtual QSGTextureProvider *textureProvider() const;
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virtual void releaseResources();
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bool mirrorVertically() const;
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void setMirrorVertically(bool enable);
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signals:
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void mirrorVerticallyChanged(bool);
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};
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