Fix tray visibility and message reception issues
- Disable sound initialization to prevent hanging
- Add missing import re in utils.py
- Fix settings loading for QSettings
- Update file paths to use PROJECT_ROOT
- Revert to working API paths and listener from commit efdc63e
This commit is contained in:
@@ -0,0 +1,212 @@
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// qquickwindow.sip generated by MetaSIP
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//
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// This file is part of the QtQuick Python extension module.
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//
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// Copyright (c) 2025 Riverbank Computing Limited <info@riverbankcomputing.com>
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//
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// This file is part of PyQt6.
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//
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// This file may be used under the terms of the GNU General Public License
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// version 3.0 as published by the Free Software Foundation and appearing in
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// the file LICENSE included in the packaging of this file. Please review the
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// following information to ensure the GNU General Public License version 3.0
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// requirements will be met: http://www.gnu.org/copyleft/gpl.html.
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//
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// If you do not wish to use this file under the terms of the GPL version 3.0
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// then you may purchase a commercial license. For more information contact
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// info@riverbankcomputing.com.
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//
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// This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
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// WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
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class QQuickWindow : public QWindow /ExportDerived/
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{
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%TypeHeaderCode
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#include <qquickwindow.h>
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%End
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%ConvertToSubClassCode
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static struct class_graph {
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const char *name;
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sipTypeDef **type;
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int yes, no;
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} graph[] = {
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{sipName_QQuickImageProvider, &sipType_QQuickImageProvider, 10, 1},
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{sipName_QQuickItem, &sipType_QQuickItem, 11, 2},
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{sipName_QQuickImageResponse, &sipType_QQuickImageResponse, -1, 3},
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{sipName_QQuickItemGrabResult, &sipType_QQuickItemGrabResult, -1, 4},
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{sipName_QQuickRenderControl, &sipType_QQuickRenderControl, -1, 5},
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{sipName_QQuickTextDocument, &sipType_QQuickTextDocument, -1, 6},
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{sipName_QQuickTextureFactory, &sipType_QQuickTextureFactory, -1, 7},
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{sipName_QQuickWindow, &sipType_QQuickWindow, 13, 8},
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{sipName_QSGTexture, &sipType_QSGTexture, 14, 9},
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{sipName_QSGTextureProvider, &sipType_QSGTextureProvider, -1, -1},
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{sipName_QQuickAsyncImageProvider, &sipType_QQuickAsyncImageProvider, -1, -1},
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{sipName_QQuickFramebufferObject, &sipType_QQuickFramebufferObject, -1, 12},
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{sipName_QQuickPaintedItem, &sipType_QQuickPaintedItem, -1, -1},
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{sipName_QQuickView, &sipType_QQuickView, -1, -1},
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{sipName_QSGDynamicTexture, &sipType_QSGDynamicTexture, -1, -1},
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};
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int i = 0;
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sipType = NULL;
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do
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{
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struct class_graph *cg = &graph[i];
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if (cg->name != NULL && sipCpp->inherits(cg->name))
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{
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sipType = *cg->type;
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i = cg->yes;
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}
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else
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i = cg->no;
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}
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while (i >= 0);
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%End
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public:
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enum CreateTextureOption /BaseType=Flag/
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{
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TextureHasAlphaChannel,
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TextureHasMipmaps,
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TextureOwnsGLTexture,
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TextureCanUseAtlas,
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TextureIsOpaque,
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};
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typedef QFlags<QQuickWindow::CreateTextureOption> CreateTextureOptions;
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explicit QQuickWindow(QWindow *parent /TransferThis/ = 0);
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virtual ~QQuickWindow() /ReleaseGIL/;
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QQuickItem *contentItem() const;
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QQuickItem *activeFocusItem() const;
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virtual QObject *focusObject() const;
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QQuickItem *mouseGrabberItem() const;
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QImage grabWindow() /ReleaseGIL/;
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void setRenderTarget(const QQuickRenderTarget &target);
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QQuickRenderTarget renderTarget() const;
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QQmlIncubationController *incubationController() const;
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%If (Qt_6_7_0 -)
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QSGTextNode *createTextNode() const /Factory/;
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%End
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QSGTexture *createTextureFromImage(const QImage &image) const /Factory/;
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QSGTexture *createTextureFromImage(const QImage &image, QQuickWindow::CreateTextureOptions options) const /Factory/;
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void setColor(const QColor &color);
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QColor color() const;
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void setPersistentSceneGraph(bool persistent);
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bool isPersistentSceneGraph() const;
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signals:
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void frameSwapped();
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void sceneGraphInitialized();
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void sceneGraphInvalidated();
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void beforeSynchronizing();
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void beforeRendering();
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void afterRendering();
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void colorChanged(const QColor &);
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public slots:
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void update();
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void releaseResources();
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protected:
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virtual void exposeEvent(QExposeEvent *);
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virtual void resizeEvent(QResizeEvent *);
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virtual void showEvent(QShowEvent *);
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virtual void hideEvent(QHideEvent *);
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virtual void focusInEvent(QFocusEvent *);
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virtual void focusOutEvent(QFocusEvent *);
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virtual bool event(QEvent *);
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virtual void keyPressEvent(QKeyEvent *);
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virtual void keyReleaseEvent(QKeyEvent *);
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virtual void mousePressEvent(QMouseEvent *);
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virtual void mouseReleaseEvent(QMouseEvent *);
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virtual void mouseDoubleClickEvent(QMouseEvent *);
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virtual void mouseMoveEvent(QMouseEvent *);
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virtual void wheelEvent(QWheelEvent *);
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virtual void tabletEvent(QTabletEvent *);
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virtual void closeEvent(QCloseEvent *);
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public:
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static bool hasDefaultAlphaBuffer();
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static void setDefaultAlphaBuffer(bool useAlpha);
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signals:
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void closing(QQuickCloseEvent *close);
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void activeFocusItemChanged();
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public:
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enum SceneGraphError
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{
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ContextNotAvailable,
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};
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signals:
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void afterSynchronizing();
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void afterAnimating();
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void sceneGraphAboutToStop();
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void sceneGraphError(QQuickWindow::SceneGraphError error, const QString &message);
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public:
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enum RenderStage
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{
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BeforeSynchronizingStage,
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AfterSynchronizingStage,
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BeforeRenderingStage,
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AfterRenderingStage,
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AfterSwapStage,
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NoStage,
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};
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void scheduleRenderJob(QRunnable *job /Transfer/, QQuickWindow::RenderStage schedule) /ReleaseGIL/;
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qreal effectiveDevicePixelRatio() const;
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bool isSceneGraphInitialized() const;
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QSGRendererInterface *rendererInterface() const;
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static void setSceneGraphBackend(const QString &backend);
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QSGRectangleNode *createRectangleNode() const /Factory/;
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QSGImageNode *createImageNode() const /Factory/;
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static QString sceneGraphBackend();
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enum TextRenderType
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{
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QtTextRendering,
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NativeTextRendering,
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%If (Qt_6_7_0 -)
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CurveTextRendering,
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%End
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};
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static QQuickWindow::TextRenderType textRenderType();
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static void setTextRenderType(QQuickWindow::TextRenderType renderType);
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void beginExternalCommands();
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void endExternalCommands();
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signals:
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void beforeRenderPassRecording();
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void afterRenderPassRecording();
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void beforeFrameBegin();
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void afterFrameEnd();
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public:
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void setPersistentGraphics(bool persistent);
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bool isPersistentGraphics() const;
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static void setGraphicsApi(QSGRendererInterface::GraphicsApi api);
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static QSGRendererInterface::GraphicsApi graphicsApi();
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void setGraphicsDevice(const QQuickGraphicsDevice &device);
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QQuickGraphicsDevice graphicsDevice() const;
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void setGraphicsConfiguration(const QQuickGraphicsConfiguration &config);
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QQuickGraphicsConfiguration graphicsConfiguration() const;
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};
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class QQuickCloseEvent;
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%ModuleHeaderCode
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#include "qpyquick_api.h"
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%End
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%PostInitialisationCode
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qpyquick_post_init();
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%End
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