Fix tray visibility and message reception issues
- Disable sound initialization to prevent hanging
- Add missing import re in utils.py
- Fix settings loading for QSettings
- Update file paths to use PROJECT_ROOT
- Revert to working API paths and listener from commit efdc63e
This commit is contained in:
@@ -0,0 +1,187 @@
|
||||
// qsgmaterialshader.sip generated by MetaSIP
|
||||
//
|
||||
// This file is part of the QtQuick Python extension module.
|
||||
//
|
||||
// Copyright (c) 2025 Riverbank Computing Limited <info@riverbankcomputing.com>
|
||||
//
|
||||
// This file is part of PyQt6.
|
||||
//
|
||||
// This file may be used under the terms of the GNU General Public License
|
||||
// version 3.0 as published by the Free Software Foundation and appearing in
|
||||
// the file LICENSE included in the packaging of this file. Please review the
|
||||
// following information to ensure the GNU General Public License version 3.0
|
||||
// requirements will be met: http://www.gnu.org/copyleft/gpl.html.
|
||||
//
|
||||
// If you do not wish to use this file under the terms of the GPL version 3.0
|
||||
// then you may purchase a commercial license. For more information contact
|
||||
// info@riverbankcomputing.com.
|
||||
//
|
||||
// This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
|
||||
// WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
|
||||
|
||||
|
||||
class QSGMaterialShader
|
||||
{
|
||||
%TypeHeaderCode
|
||||
#include <qsgmaterialshader.h>
|
||||
%End
|
||||
|
||||
public:
|
||||
class RenderState
|
||||
{
|
||||
%TypeHeaderCode
|
||||
#include <qsgmaterialshader.h>
|
||||
%End
|
||||
|
||||
public:
|
||||
enum DirtyState /BaseType=Flag/
|
||||
{
|
||||
DirtyMatrix,
|
||||
DirtyOpacity,
|
||||
DirtyCachedMaterialData,
|
||||
DirtyAll,
|
||||
};
|
||||
|
||||
typedef QFlags<QSGMaterialShader::RenderState::DirtyState> DirtyStates;
|
||||
QSGMaterialShader::RenderState::DirtyStates dirtyStates() const;
|
||||
bool isMatrixDirty() const;
|
||||
bool isOpacityDirty() const;
|
||||
float opacity() const;
|
||||
QMatrix4x4 combinedMatrix() const;
|
||||
QMatrix4x4 modelViewMatrix() const;
|
||||
QMatrix4x4 projectionMatrix() const;
|
||||
QRect viewportRect() const;
|
||||
QRect deviceRect() const;
|
||||
float determinant() const;
|
||||
float devicePixelRatio() const;
|
||||
QByteArray *uniformData();
|
||||
};
|
||||
|
||||
struct GraphicsPipelineState
|
||||
{
|
||||
%TypeHeaderCode
|
||||
#include <qsgmaterialshader.h>
|
||||
%End
|
||||
|
||||
enum BlendFactor
|
||||
{
|
||||
Zero,
|
||||
One,
|
||||
SrcColor,
|
||||
OneMinusSrcColor,
|
||||
DstColor,
|
||||
OneMinusDstColor,
|
||||
SrcAlpha,
|
||||
OneMinusSrcAlpha,
|
||||
DstAlpha,
|
||||
OneMinusDstAlpha,
|
||||
ConstantColor,
|
||||
OneMinusConstantColor,
|
||||
ConstantAlpha,
|
||||
OneMinusConstantAlpha,
|
||||
SrcAlphaSaturate,
|
||||
Src1Color,
|
||||
OneMinusSrc1Color,
|
||||
Src1Alpha,
|
||||
OneMinusSrc1Alpha,
|
||||
};
|
||||
|
||||
%If (Qt_6_8_0 -)
|
||||
|
||||
enum class BlendOp
|
||||
{
|
||||
Add,
|
||||
Subtract,
|
||||
ReverseSubtract,
|
||||
Min,
|
||||
Max,
|
||||
};
|
||||
|
||||
%End
|
||||
|
||||
enum ColorMaskComponent /BaseType=Flag/
|
||||
{
|
||||
R,
|
||||
G,
|
||||
B,
|
||||
A,
|
||||
};
|
||||
|
||||
typedef QFlags<QSGMaterialShader::GraphicsPipelineState::ColorMaskComponent> ColorMask;
|
||||
|
||||
enum CullMode
|
||||
{
|
||||
CullNone,
|
||||
CullFront,
|
||||
CullBack,
|
||||
};
|
||||
|
||||
%If (Qt_6_4_0 -)
|
||||
|
||||
enum PolygonMode
|
||||
{
|
||||
Fill,
|
||||
Line,
|
||||
};
|
||||
|
||||
%End
|
||||
QColor blendConstant;
|
||||
bool blendEnable;
|
||||
QSGMaterialShader::GraphicsPipelineState::ColorMask colorWrite;
|
||||
QSGMaterialShader::GraphicsPipelineState::CullMode cullMode;
|
||||
%If (Qt_6_5_0 -)
|
||||
QSGMaterialShader::GraphicsPipelineState::BlendFactor dstAlpha;
|
||||
%End
|
||||
QSGMaterialShader::GraphicsPipelineState::BlendFactor dstColor;
|
||||
%If (Qt_6_4_0 -)
|
||||
QSGMaterialShader::GraphicsPipelineState::PolygonMode polygonMode;
|
||||
%End
|
||||
%If (Qt_6_5_0 -)
|
||||
QSGMaterialShader::GraphicsPipelineState::BlendFactor srcAlpha;
|
||||
%End
|
||||
QSGMaterialShader::GraphicsPipelineState::BlendFactor srcColor;
|
||||
%If (Qt_6_8_0 -)
|
||||
QSGMaterialShader::GraphicsPipelineState::BlendOp opAlpha;
|
||||
%End
|
||||
%If (Qt_6_8_0 -)
|
||||
QSGMaterialShader::GraphicsPipelineState::BlendOp opColor;
|
||||
%End
|
||||
%If (Qt_6_5_0 -)
|
||||
bool separateBlendFactors;
|
||||
%End
|
||||
};
|
||||
|
||||
enum Flag /BaseType=Flag/
|
||||
{
|
||||
UpdatesGraphicsPipelineState,
|
||||
};
|
||||
|
||||
typedef QFlags<QSGMaterialShader::Flag> Flags;
|
||||
|
||||
enum Stage
|
||||
{
|
||||
VertexStage,
|
||||
FragmentStage,
|
||||
};
|
||||
|
||||
QSGMaterialShader();
|
||||
virtual ~QSGMaterialShader();
|
||||
virtual bool updateUniformData(QSGMaterialShader::RenderState &state, QSGMaterial *newMaterial, QSGMaterial *oldMaterial);
|
||||
virtual void updateSampledImage(QSGMaterialShader::RenderState &state, int binding, QSGTexture **texture /Out/, QSGMaterial *newMaterial, QSGMaterial *oldMaterial);
|
||||
virtual bool updateGraphicsPipelineState(QSGMaterialShader::RenderState &state, QSGMaterialShader::GraphicsPipelineState *ps, QSGMaterial *newMaterial, QSGMaterial *oldMaterial);
|
||||
QSGMaterialShader::Flags flags() const;
|
||||
void setFlag(QSGMaterialShader::Flags flags, bool on = true);
|
||||
void setFlags(QSGMaterialShader::Flags flags);
|
||||
%If (Qt_6_4_0 -)
|
||||
int combinedImageSamplerCount(int binding) const;
|
||||
%End
|
||||
|
||||
protected:
|
||||
void setShaderFileName(QSGMaterialShader::Stage stage, const QString &filename);
|
||||
%If (Qt_6_8_0 -)
|
||||
void setShaderFileName(QSGMaterialShader::Stage stage, const QString &filename, int viewCount);
|
||||
%End
|
||||
|
||||
private:
|
||||
QSGMaterialShader(const QSGMaterialShader &);
|
||||
};
|
||||
Reference in New Issue
Block a user