Fix tray visibility and message reception issues
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- Disable sound initialization to prevent hanging
- Add missing import re in utils.py
- Fix settings loading for QSettings
- Update file paths to use PROJECT_ROOT
- Revert to working API paths and listener from commit efdc63e
This commit is contained in:
kdusek
2025-12-07 22:39:07 +01:00
parent 7b695d7b7f
commit 5138303016
4060 changed files with 579123 additions and 23 deletions

View File

@@ -0,0 +1,82 @@
// qsgrendernode.sip generated by MetaSIP
//
// This file is part of the QtQuick Python extension module.
//
// Copyright (c) 2025 Riverbank Computing Limited <info@riverbankcomputing.com>
//
// This file is part of PyQt6.
//
// This file may be used under the terms of the GNU General Public License
// version 3.0 as published by the Free Software Foundation and appearing in
// the file LICENSE included in the packaging of this file. Please review the
// following information to ensure the GNU General Public License version 3.0
// requirements will be met: http://www.gnu.org/copyleft/gpl.html.
//
// If you do not wish to use this file under the terms of the GPL version 3.0
// then you may purchase a commercial license. For more information contact
// info@riverbankcomputing.com.
//
// This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
// WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
class QSGRenderNode : public QSGNode
{
%TypeHeaderCode
#include <qsgrendernode.h>
%End
public:
enum StateFlag /BaseType=Flag/
{
DepthState,
StencilState,
ScissorState,
ColorState,
BlendState,
CullState,
ViewportState,
RenderTargetState,
};
typedef QFlags<QSGRenderNode::StateFlag> StateFlags;
enum RenderingFlag /BaseType=Flag/
{
BoundedRectRendering,
DepthAwareRendering,
OpaqueRendering,
};
typedef QFlags<QSGRenderNode::RenderingFlag> RenderingFlags;
struct RenderState /NoDefaultCtors/
{
%TypeHeaderCode
#include <qsgrendernode.h>
%End
virtual ~RenderState();
virtual const QMatrix4x4 *projectionMatrix() const = 0;
virtual QRect scissorRect() const = 0;
virtual bool scissorEnabled() const = 0;
virtual int stencilValue() const = 0;
virtual bool stencilEnabled() const = 0;
virtual const QRegion *clipRegion() const = 0;
virtual void *get(const char *state) const;
};
virtual ~QSGRenderNode();
virtual QSGRenderNode::StateFlags changedStates() const;
virtual void render(const QSGRenderNode::RenderState *state) = 0;
virtual void releaseResources();
virtual QSGRenderNode::RenderingFlags flags() const;
virtual QRectF rect() const;
const QMatrix4x4 *matrix() const;
const QSGClipNode *clipList() const;
qreal inheritedOpacity() const;
virtual void prepare();
%If (Qt_6_5_0 -)
const QMatrix4x4 *projectionMatrix() const;
%End
};