Fix tray visibility and message reception issues
- Disable sound initialization to prevent hanging
- Add missing import re in utils.py
- Fix settings loading for QSettings
- Update file paths to use PROJECT_ROOT
- Revert to working API paths and listener from commit efdc63e
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// qsgrendernode.sip generated by MetaSIP
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//
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// This file is part of the QtQuick Python extension module.
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//
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// Copyright (c) 2025 Riverbank Computing Limited <info@riverbankcomputing.com>
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//
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// This file is part of PyQt6.
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//
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// This file may be used under the terms of the GNU General Public License
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// version 3.0 as published by the Free Software Foundation and appearing in
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// the file LICENSE included in the packaging of this file. Please review the
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// following information to ensure the GNU General Public License version 3.0
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// requirements will be met: http://www.gnu.org/copyleft/gpl.html.
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//
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// If you do not wish to use this file under the terms of the GPL version 3.0
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// then you may purchase a commercial license. For more information contact
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// info@riverbankcomputing.com.
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//
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// This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
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// WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
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class QSGRenderNode : public QSGNode
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{
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%TypeHeaderCode
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#include <qsgrendernode.h>
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%End
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public:
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enum StateFlag /BaseType=Flag/
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{
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DepthState,
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StencilState,
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ScissorState,
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ColorState,
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BlendState,
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CullState,
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ViewportState,
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RenderTargetState,
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};
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typedef QFlags<QSGRenderNode::StateFlag> StateFlags;
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enum RenderingFlag /BaseType=Flag/
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{
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BoundedRectRendering,
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DepthAwareRendering,
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OpaqueRendering,
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};
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typedef QFlags<QSGRenderNode::RenderingFlag> RenderingFlags;
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struct RenderState /NoDefaultCtors/
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{
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%TypeHeaderCode
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#include <qsgrendernode.h>
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%End
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virtual ~RenderState();
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virtual const QMatrix4x4 *projectionMatrix() const = 0;
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virtual QRect scissorRect() const = 0;
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virtual bool scissorEnabled() const = 0;
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virtual int stencilValue() const = 0;
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virtual bool stencilEnabled() const = 0;
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virtual const QRegion *clipRegion() const = 0;
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virtual void *get(const char *state) const;
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};
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virtual ~QSGRenderNode();
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virtual QSGRenderNode::StateFlags changedStates() const;
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virtual void render(const QSGRenderNode::RenderState *state) = 0;
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virtual void releaseResources();
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virtual QSGRenderNode::RenderingFlags flags() const;
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virtual QRectF rect() const;
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const QMatrix4x4 *matrix() const;
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const QSGClipNode *clipList() const;
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qreal inheritedOpacity() const;
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virtual void prepare();
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%If (Qt_6_5_0 -)
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const QMatrix4x4 *projectionMatrix() const;
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%End
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};
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