Fix tray visibility and message reception issues
- Disable sound initialization to prevent hanging
- Add missing import re in utils.py
- Fix settings loading for QSettings
- Update file paths to use PROJECT_ROOT
- Revert to working API paths and listener from commit efdc63e
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// qquick3dtexturedata.sip generated by MetaSIP
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//
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// This file is part of the QtQuick3D Python extension module.
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//
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// Copyright (c) 2025 Riverbank Computing Limited <info@riverbankcomputing.com>
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//
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// This file is part of PyQt6.
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//
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// This file may be used under the terms of the GNU General Public License
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// version 3.0 as published by the Free Software Foundation and appearing in
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// the file LICENSE included in the packaging of this file. Please review the
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// following information to ensure the GNU General Public License version 3.0
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// requirements will be met: http://www.gnu.org/copyleft/gpl.html.
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//
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// If you do not wish to use this file under the terms of the GPL version 3.0
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// then you may purchase a commercial license. For more information contact
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// info@riverbankcomputing.com.
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//
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// This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
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// WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
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class QQuick3DTextureData : public QQuick3DObject
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{
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%TypeHeaderCode
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#include <qquick3dtexturedata.h>
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%End
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public:
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enum Format
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{
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None /PyName=None_/,
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RGBA8,
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RGBA16F,
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RGBA32F,
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RGBE8,
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R8,
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R16,
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R16F,
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R32F,
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BC1,
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BC2,
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BC3,
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BC4,
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BC5,
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BC6H,
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BC7,
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DXT1_RGBA,
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DXT1_RGB,
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DXT3_RGBA,
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DXT5_RGBA,
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ETC2_RGB8,
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ETC2_RGB8A1,
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ETC2_RGBA8,
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ASTC_4x4,
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ASTC_5x4,
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ASTC_5x5,
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ASTC_6x5,
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ASTC_6x6,
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ASTC_8x5,
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ASTC_8x6,
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ASTC_8x8,
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ASTC_10x5,
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ASTC_10x6,
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ASTC_10x8,
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ASTC_10x10,
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ASTC_12x10,
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ASTC_12x12,
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};
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QQuick3DTextureData(QQuick3DObject *parent /TransferThis/ = 0);
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virtual ~QQuick3DTextureData();
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const QByteArray textureData() const;
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void setTextureData(const QByteArray &data);
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QSize size() const;
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void setSize(const QSize &size);
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QQuick3DTextureData::Format format() const;
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void setFormat(QQuick3DTextureData::Format format);
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bool hasTransparency() const;
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void setHasTransparency(bool hasTransparency);
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%If (Qt_6_6_0 -)
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int depth() const;
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%End
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%If (Qt_6_6_0 -)
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void setDepth(int depth);
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%End
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};
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