Fix tray visibility and message reception issues
- Disable sound initialization to prevent hanging
- Add missing import re in utils.py
- Fix settings loading for QSettings
- Update file paths to use PROJECT_ROOT
- Revert to working API paths and listener from commit efdc63e
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@@ -0,0 +1,97 @@
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// qabstracttransition.sip generated by MetaSIP
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//
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// This file is part of the QtStateMachine Python extension module.
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//
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// Copyright (c) 2025 Riverbank Computing Limited <info@riverbankcomputing.com>
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//
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// This file is part of PyQt6.
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//
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// This file may be used under the terms of the GNU General Public License
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// version 3.0 as published by the Free Software Foundation and appearing in
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// the file LICENSE included in the packaging of this file. Please review the
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// following information to ensure the GNU General Public License version 3.0
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// requirements will be met: http://www.gnu.org/copyleft/gpl.html.
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//
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// If you do not wish to use this file under the terms of the GPL version 3.0
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// then you may purchase a commercial license. For more information contact
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// info@riverbankcomputing.com.
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//
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// This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
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// WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
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class QAbstractTransition : public QObject
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{
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%TypeHeaderCode
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#include <qabstracttransition.h>
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%End
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public:
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enum TransitionType
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{
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ExternalTransition,
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InternalTransition,
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};
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QAbstractTransition(QState *sourceState /TransferThis/ = 0);
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virtual ~QAbstractTransition();
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QState *sourceState() const;
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QAbstractState *targetState() const;
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void setTargetState(QAbstractState *target /KeepReference=0/);
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QList<QAbstractState *> targetStates() const;
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void setTargetStates(const QList<QAbstractState *> &targets /KeepReference=0/);
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QAbstractTransition::TransitionType transitionType() const;
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void setTransitionType(QAbstractTransition::TransitionType type);
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QStateMachine *machine() const;
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void addAnimation(QAbstractAnimation *animation /GetWrapper/);
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%MethodCode
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// We want to keep a reference to the animation but this is in addition to the
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// existing ones and does not replace them - so we can't use /KeepReference/.
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sipCpp->addAnimation(a0);
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// Use the user object as a list of the references.
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PyObject *user = sipGetUserObject((sipSimpleWrapper *)sipSelf);
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if (!user)
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{
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user = PyList_New(0);
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sipSetUserObject((sipSimpleWrapper *)sipSelf, user);
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}
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if (user)
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PyList_Append(user, a0Wrapper);
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%End
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void removeAnimation(QAbstractAnimation *animation /GetWrapper/);
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%MethodCode
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// Discard the extra animation reference that we took in addAnimation().
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sipCpp->removeAnimation(a0);
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// Use the user object as a list of the references.
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PyObject *user = sipGetUserObject((sipSimpleWrapper *)sipSelf);
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if (user)
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{
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Py_ssize_t i = 0;
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// Note that we deal with an object appearing in the list more than once.
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while (i < PyList_Size(user))
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if (PyList_GetItem(user, i) == a0Wrapper)
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PyList_SetSlice(user, i, i + 1, NULL);
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else
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++i;
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}
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%End
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QList<QAbstractAnimation *> animations() const;
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signals:
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void triggered();
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void targetStateChanged();
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void targetStatesChanged();
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protected:
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virtual bool eventTest(QEvent *event) = 0;
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virtual void onTransition(QEvent *event) = 0;
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virtual bool event(QEvent *e);
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};
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