Fix tray visibility and message reception issues
- Disable sound initialization to prevent hanging
- Add missing import re in utils.py
- Fix settings loading for QSettings
- Update file paths to use PROJECT_ROOT
- Revert to working API paths and listener from commit efdc63e
This commit is contained in:
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// qgraphicseffect.sip generated by MetaSIP
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//
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// This file is part of the QtWidgets Python extension module.
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//
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// Copyright (c) 2025 Riverbank Computing Limited <info@riverbankcomputing.com>
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//
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// This file is part of PyQt6.
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//
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// This file may be used under the terms of the GNU General Public License
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// version 3.0 as published by the Free Software Foundation and appearing in
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// the file LICENSE included in the packaging of this file. Please review the
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// following information to ensure the GNU General Public License version 3.0
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// requirements will be met: http://www.gnu.org/copyleft/gpl.html.
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//
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// If you do not wish to use this file under the terms of the GPL version 3.0
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// then you may purchase a commercial license. For more information contact
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// info@riverbankcomputing.com.
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//
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// This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
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// WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
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class QGraphicsEffect : public QObject
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{
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%TypeHeaderCode
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#include <qgraphicseffect.h>
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%End
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public:
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enum ChangeFlag /BaseType=Flag/
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{
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SourceAttached,
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SourceDetached,
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SourceBoundingRectChanged,
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SourceInvalidated,
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};
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typedef QFlags<QGraphicsEffect::ChangeFlag> ChangeFlags;
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enum PixmapPadMode
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{
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NoPad,
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PadToTransparentBorder,
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PadToEffectiveBoundingRect,
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};
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QGraphicsEffect(QObject *parent /TransferThis/ = 0);
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virtual ~QGraphicsEffect();
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virtual QRectF boundingRectFor(const QRectF &sourceRect) const;
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QRectF boundingRect() const;
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bool isEnabled() const;
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public slots:
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void setEnabled(bool enable);
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void update();
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signals:
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void enabledChanged(bool enabled);
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protected:
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virtual void draw(QPainter *painter) = 0;
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virtual void sourceChanged(QGraphicsEffect::ChangeFlags flags);
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void updateBoundingRect();
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bool sourceIsPixmap() const;
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QRectF sourceBoundingRect(Qt::CoordinateSystem system = Qt::LogicalCoordinates) const;
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void drawSource(QPainter *painter);
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QPixmap sourcePixmap(Qt::CoordinateSystem system = Qt::LogicalCoordinates, QPoint *offset /Out/ = 0, QGraphicsEffect::PixmapPadMode mode = QGraphicsEffect::PadToEffectiveBoundingRect) const;
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};
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class QGraphicsColorizeEffect : public QGraphicsEffect
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{
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%TypeHeaderCode
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#include <qgraphicseffect.h>
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%End
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public:
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QGraphicsColorizeEffect(QObject *parent /TransferThis/ = 0);
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virtual ~QGraphicsColorizeEffect();
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QColor color() const;
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qreal strength() const;
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public slots:
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void setColor(const QColor &c);
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void setStrength(qreal strength);
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signals:
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void colorChanged(const QColor &color);
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void strengthChanged(qreal strength);
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protected:
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virtual void draw(QPainter *painter);
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};
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class QGraphicsBlurEffect : public QGraphicsEffect
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{
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%TypeHeaderCode
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#include <qgraphicseffect.h>
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%End
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public:
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enum BlurHint /BaseType=Flag/
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{
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PerformanceHint,
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QualityHint,
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AnimationHint,
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};
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typedef QFlags<QGraphicsBlurEffect::BlurHint> BlurHints;
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QGraphicsBlurEffect(QObject *parent /TransferThis/ = 0);
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virtual ~QGraphicsBlurEffect();
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virtual QRectF boundingRectFor(const QRectF &rect) const;
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qreal blurRadius() const;
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QGraphicsBlurEffect::BlurHints blurHints() const;
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public slots:
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void setBlurRadius(qreal blurRadius);
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void setBlurHints(QGraphicsBlurEffect::BlurHints hints);
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signals:
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void blurRadiusChanged(qreal blurRadius);
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void blurHintsChanged(QGraphicsBlurEffect::BlurHints hints /ScopesStripped=1/);
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protected:
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virtual void draw(QPainter *painter);
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};
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class QGraphicsDropShadowEffect : public QGraphicsEffect
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{
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%TypeHeaderCode
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#include <qgraphicseffect.h>
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%End
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public:
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QGraphicsDropShadowEffect(QObject *parent /TransferThis/ = 0);
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virtual ~QGraphicsDropShadowEffect();
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virtual QRectF boundingRectFor(const QRectF &rect) const;
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QPointF offset() const;
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qreal xOffset() const;
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qreal yOffset() const;
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qreal blurRadius() const;
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QColor color() const;
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public slots:
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void setOffset(const QPointF &ofs);
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void setOffset(qreal dx, qreal dy);
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void setOffset(qreal d);
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void setXOffset(qreal dx);
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void setYOffset(qreal dy);
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void setBlurRadius(qreal blurRadius);
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void setColor(const QColor &color);
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signals:
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void offsetChanged(const QPointF &offset);
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void blurRadiusChanged(qreal blurRadius);
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void colorChanged(const QColor &color);
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protected:
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virtual void draw(QPainter *painter);
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};
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class QGraphicsOpacityEffect : public QGraphicsEffect
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{
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%TypeHeaderCode
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#include <qgraphicseffect.h>
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%End
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public:
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QGraphicsOpacityEffect(QObject *parent /TransferThis/ = 0);
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virtual ~QGraphicsOpacityEffect();
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qreal opacity() const;
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QBrush opacityMask() const;
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public slots:
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void setOpacity(qreal opacity);
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void setOpacityMask(const QBrush &mask);
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signals:
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void opacityChanged(qreal opacity);
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void opacityMaskChanged(const QBrush &mask);
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protected:
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virtual void draw(QPainter *painter);
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};
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