Fix tray visibility and message reception issues
- Disable sound initialization to prevent hanging
- Add missing import re in utils.py
- Fix settings loading for QSettings
- Update file paths to use PROJECT_ROOT
- Revert to working API paths and listener from commit efdc63e
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// qgraphicsview.sip generated by MetaSIP
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//
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// This file is part of the QtWidgets Python extension module.
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//
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// Copyright (c) 2025 Riverbank Computing Limited <info@riverbankcomputing.com>
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//
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// This file is part of PyQt6.
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//
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// This file may be used under the terms of the GNU General Public License
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// version 3.0 as published by the Free Software Foundation and appearing in
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// the file LICENSE included in the packaging of this file. Please review the
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// following information to ensure the GNU General Public License version 3.0
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// requirements will be met: http://www.gnu.org/copyleft/gpl.html.
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//
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// If you do not wish to use this file under the terms of the GPL version 3.0
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// then you may purchase a commercial license. For more information contact
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// info@riverbankcomputing.com.
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//
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// This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
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// WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
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class QGraphicsView : public QAbstractScrollArea
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{
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%TypeHeaderCode
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#include <qgraphicsview.h>
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%End
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public:
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enum CacheModeFlag /BaseType=Flag/
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{
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CacheNone,
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CacheBackground,
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};
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typedef QFlags<QGraphicsView::CacheModeFlag> CacheMode;
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enum DragMode
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{
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NoDrag,
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ScrollHandDrag,
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RubberBandDrag,
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};
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enum ViewportAnchor
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{
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NoAnchor,
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AnchorViewCenter,
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AnchorUnderMouse,
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};
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QGraphicsView(QWidget *parent /TransferThis/ = 0);
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QGraphicsView(QGraphicsScene *scene /KeepReference/, QWidget *parent /TransferThis/ = 0);
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virtual ~QGraphicsView();
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virtual QSize sizeHint() const;
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QPainter::RenderHints renderHints() const;
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void setRenderHint(QPainter::RenderHint hint, bool on = true);
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void setRenderHints(QPainter::RenderHints hints);
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Qt::Alignment alignment() const;
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void setAlignment(Qt::Alignment alignment);
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QGraphicsView::ViewportAnchor transformationAnchor() const;
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void setTransformationAnchor(QGraphicsView::ViewportAnchor anchor);
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QGraphicsView::ViewportAnchor resizeAnchor() const;
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void setResizeAnchor(QGraphicsView::ViewportAnchor anchor);
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QGraphicsView::DragMode dragMode() const;
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void setDragMode(QGraphicsView::DragMode mode);
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QGraphicsView::CacheMode cacheMode() const;
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void setCacheMode(QGraphicsView::CacheMode mode);
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void resetCachedContent();
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bool isInteractive() const;
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void setInteractive(bool allowed);
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QGraphicsScene *scene() const;
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void setScene(QGraphicsScene *scene /KeepReference/);
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QRectF sceneRect() const;
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void setSceneRect(const QRectF &rect);
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void rotate(qreal angle);
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void scale(qreal sx, qreal sy);
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void shear(qreal sh, qreal sv);
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void translate(qreal dx, qreal dy);
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void centerOn(const QPointF &pos);
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void centerOn(const QGraphicsItem *item);
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void ensureVisible(const QRectF &rect, int xMargin = 50, int yMargin = 50);
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void ensureVisible(const QGraphicsItem *item, int xMargin = 50, int yMargin = 50);
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void fitInView(const QRectF &rect, Qt::AspectRatioMode mode = Qt::IgnoreAspectRatio);
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void fitInView(const QGraphicsItem *item, Qt::AspectRatioMode mode = Qt::IgnoreAspectRatio);
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void render(QPainter *painter, const QRectF &target = QRectF(), const QRect &source = QRect(), Qt::AspectRatioMode mode = Qt::KeepAspectRatio);
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QList<QGraphicsItem *> items() const;
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QList<QGraphicsItem *> items(const QPoint &pos) const;
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QList<QGraphicsItem *> items(int x, int y) const;
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QList<QGraphicsItem *> items(int x, int y, int w, int h, Qt::ItemSelectionMode mode = Qt::IntersectsItemShape) const;
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QList<QGraphicsItem *> items(const QRect &rect, Qt::ItemSelectionMode mode = Qt::IntersectsItemShape) const;
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QList<QGraphicsItem *> items(const QPolygon &polygon, Qt::ItemSelectionMode mode = Qt::IntersectsItemShape) const;
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QList<QGraphicsItem *> items(const QPainterPath &path, Qt::ItemSelectionMode mode = Qt::IntersectsItemShape) const;
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QGraphicsItem *itemAt(const QPoint &pos) const;
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QPointF mapToScene(const QPoint &point) const;
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QPolygonF mapToScene(const QRect &rect) const;
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QPolygonF mapToScene(const QPolygon &polygon) const;
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QPainterPath mapToScene(const QPainterPath &path) const;
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QPoint mapFromScene(const QPointF &point) const;
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QPolygon mapFromScene(const QRectF &rect) const;
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QPolygon mapFromScene(const QPolygonF &polygon) const;
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QPainterPath mapFromScene(const QPainterPath &path) const;
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virtual QVariant inputMethodQuery(Qt::InputMethodQuery query) const;
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QBrush backgroundBrush() const;
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void setBackgroundBrush(const QBrush &brush);
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QBrush foregroundBrush() const;
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void setForegroundBrush(const QBrush &brush);
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public slots:
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void invalidateScene(const QRectF &rect = QRectF(), QGraphicsScene::SceneLayers layers = QGraphicsScene::AllLayers);
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void updateScene(const QList<QRectF> &rects);
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void updateSceneRect(const QRectF &rect);
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protected slots:
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virtual void setupViewport(QWidget *widget);
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protected:
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virtual bool event(QEvent *event);
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virtual bool viewportEvent(QEvent *event);
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virtual void contextMenuEvent(QContextMenuEvent *event);
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virtual void dragEnterEvent(QDragEnterEvent *event);
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virtual void dragLeaveEvent(QDragLeaveEvent *event);
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virtual void dragMoveEvent(QDragMoveEvent *event);
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virtual void dropEvent(QDropEvent *event);
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virtual void focusInEvent(QFocusEvent *event);
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virtual void focusOutEvent(QFocusEvent *event);
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virtual bool focusNextPrevChild(bool next);
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virtual void keyPressEvent(QKeyEvent *event);
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virtual void keyReleaseEvent(QKeyEvent *event);
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virtual void mouseDoubleClickEvent(QMouseEvent *event);
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virtual void mousePressEvent(QMouseEvent *event);
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virtual void mouseMoveEvent(QMouseEvent *event);
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virtual void mouseReleaseEvent(QMouseEvent *event);
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virtual void wheelEvent(QWheelEvent *event);
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virtual void paintEvent(QPaintEvent *event);
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virtual void resizeEvent(QResizeEvent *event);
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virtual void scrollContentsBy(int dx, int dy);
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virtual void showEvent(QShowEvent *event);
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virtual void inputMethodEvent(QInputMethodEvent *event);
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virtual void drawBackground(QPainter *painter, const QRectF &rect);
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virtual void drawForeground(QPainter *painter, const QRectF &rect);
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public:
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void setSceneRect(qreal ax, qreal ay, qreal aw, qreal ah);
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void centerOn(qreal ax, qreal ay);
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void ensureVisible(qreal x, qreal y, qreal w, qreal h, int xMargin = 50, int yMargin = 50);
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void fitInView(qreal x, qreal y, qreal w, qreal h, Qt::AspectRatioMode mode = Qt::IgnoreAspectRatio);
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QGraphicsItem *itemAt(int ax, int ay) const;
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QPointF mapToScene(int ax, int ay) const;
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QPolygonF mapToScene(int ax, int ay, int w, int h) const;
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QPoint mapFromScene(qreal ax, qreal ay) const;
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QPolygon mapFromScene(qreal ax, qreal ay, qreal w, qreal h) const;
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enum ViewportUpdateMode
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{
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FullViewportUpdate,
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MinimalViewportUpdate,
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SmartViewportUpdate,
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BoundingRectViewportUpdate,
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NoViewportUpdate,
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};
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enum OptimizationFlag /BaseType=Flag/
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{
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DontSavePainterState,
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DontAdjustForAntialiasing,
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};
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typedef QFlags<QGraphicsView::OptimizationFlag> OptimizationFlags;
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QGraphicsView::ViewportUpdateMode viewportUpdateMode() const;
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void setViewportUpdateMode(QGraphicsView::ViewportUpdateMode mode);
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QGraphicsView::OptimizationFlags optimizationFlags() const;
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void setOptimizationFlag(QGraphicsView::OptimizationFlag flag, bool enabled = true);
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void setOptimizationFlags(QGraphicsView::OptimizationFlags flags);
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Qt::ItemSelectionMode rubberBandSelectionMode() const;
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void setRubberBandSelectionMode(Qt::ItemSelectionMode mode);
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QTransform transform() const;
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QTransform viewportTransform() const;
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void setTransform(const QTransform &matrix, bool combine = false);
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void resetTransform();
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bool isTransformed() const;
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QRect rubberBandRect() const;
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signals:
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void rubberBandChanged(QRect viewportRect, QPointF fromScenePoint, QPointF toScenePoint);
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};
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