Remove hardcoded libpython binaries and add debug step
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134
venv/lib/python3.12/site-packages/setuptools/_distutils/spawn.py
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134
venv/lib/python3.12/site-packages/setuptools/_distutils/spawn.py
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"""distutils.spawn
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Provides the 'spawn()' function, a front-end to various platform-
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specific functions for launching another program in a sub-process.
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"""
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from __future__ import annotations
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import os
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import platform
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import shutil
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import subprocess
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import sys
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import warnings
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from collections.abc import Mapping, MutableSequence
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from typing import TYPE_CHECKING, TypeVar, overload
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from ._log import log
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from .debug import DEBUG
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from .errors import DistutilsExecError
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if TYPE_CHECKING:
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from subprocess import _ENV
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_MappingT = TypeVar("_MappingT", bound=Mapping)
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def _debug(cmd):
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"""
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Render a subprocess command differently depending on DEBUG.
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"""
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return cmd if DEBUG else cmd[0]
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def _inject_macos_ver(env: _MappingT | None) -> _MappingT | dict[str, str | int] | None:
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if platform.system() != 'Darwin':
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return env
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from .util import MACOSX_VERSION_VAR, get_macosx_target_ver
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target_ver = get_macosx_target_ver()
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update = {MACOSX_VERSION_VAR: target_ver} if target_ver else {}
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return {**_resolve(env), **update}
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@overload
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def _resolve(env: None) -> os._Environ[str]: ...
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@overload
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def _resolve(env: _MappingT) -> _MappingT: ...
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def _resolve(env: _MappingT | None) -> _MappingT | os._Environ[str]:
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return os.environ if env is None else env
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def spawn(
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cmd: MutableSequence[bytes | str | os.PathLike[str]],
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search_path: bool = True,
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verbose: bool = False,
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dry_run: bool = False,
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env: _ENV | None = None,
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) -> None:
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"""Run another program, specified as a command list 'cmd', in a new process.
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'cmd' is just the argument list for the new process, ie.
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cmd[0] is the program to run and cmd[1:] are the rest of its arguments.
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There is no way to run a program with a name different from that of its
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executable.
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If 'search_path' is true (the default), the system's executable
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search path will be used to find the program; otherwise, cmd[0]
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must be the exact path to the executable. If 'dry_run' is true,
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the command will not actually be run.
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Raise DistutilsExecError if running the program fails in any way; just
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return on success.
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"""
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log.info(subprocess.list2cmdline(cmd))
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if dry_run:
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return
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if search_path:
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executable = shutil.which(cmd[0])
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if executable is not None:
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cmd[0] = executable
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try:
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subprocess.check_call(cmd, env=_inject_macos_ver(env))
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except OSError as exc:
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raise DistutilsExecError(
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f"command {_debug(cmd)!r} failed: {exc.args[-1]}"
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) from exc
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except subprocess.CalledProcessError as err:
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raise DistutilsExecError(
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f"command {_debug(cmd)!r} failed with exit code {err.returncode}"
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) from err
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def find_executable(executable: str, path: str | None = None) -> str | None:
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"""Tries to find 'executable' in the directories listed in 'path'.
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A string listing directories separated by 'os.pathsep'; defaults to
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os.environ['PATH']. Returns the complete filename or None if not found.
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"""
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warnings.warn(
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'Use shutil.which instead of find_executable', DeprecationWarning, stacklevel=2
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)
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_, ext = os.path.splitext(executable)
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if (sys.platform == 'win32') and (ext != '.exe'):
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executable = executable + '.exe'
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if os.path.isfile(executable):
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return executable
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if path is None:
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path = os.environ.get('PATH', None)
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# bpo-35755: Don't fall through if PATH is the empty string
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if path is None:
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try:
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path = os.confstr("CS_PATH")
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except (AttributeError, ValueError):
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# os.confstr() or CS_PATH is not available
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path = os.defpath
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# PATH='' doesn't match, whereas PATH=':' looks in the current directory
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if not path:
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return None
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paths = path.split(os.pathsep)
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for p in paths:
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f = os.path.join(p, executable)
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if os.path.isfile(f):
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# the file exists, we have a shot at spawn working
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return f
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return None
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