// qsgtextnode.sip generated by MetaSIP // // This file is part of the QtQuick Python extension module. // // Copyright (c) 2025 Riverbank Computing Limited // // This file is part of PyQt6. // // This file may be used under the terms of the GNU General Public License // version 3.0 as published by the Free Software Foundation and appearing in // the file LICENSE included in the packaging of this file. Please review the // following information to ensure the GNU General Public License version 3.0 // requirements will be met: http://www.gnu.org/copyleft/gpl.html. // // If you do not wish to use this file under the terms of the GPL version 3.0 // then you may purchase a commercial license. For more information contact // info@riverbankcomputing.com. // // This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE // WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. %If (Qt_6_7_0 -) class QSGTextNode : public QSGTransformNode /NoDefaultCtors/ { %TypeHeaderCode #include %End public: enum RenderType { QtRendering, NativeRendering, CurveRendering, }; enum TextStyle { Normal, Outline, Raised, Sunken, }; virtual ~QSGTextNode(); void addTextDocument(QPointF position, QTextDocument *document, int selectionStart = -1, int selectionCount = -1); void addTextLayout(QPointF position, QTextLayout *layout, int selectionStart = -1, int selectionCount = -1, int lineStart = 0, int lineCount = -1); virtual void setColor(QColor color) = 0; virtual QColor color() const = 0; virtual void setTextStyle(QSGTextNode::TextStyle textStyle) = 0; virtual QSGTextNode::TextStyle textStyle() = 0; virtual void setStyleColor(QColor styleColor) = 0; virtual QColor styleColor() const = 0; virtual void setLinkColor(QColor linkColor) = 0; virtual QColor linkColor() const = 0; virtual void setSelectionColor(QColor selectionColor) = 0; virtual QColor selectionColor() const = 0; virtual void setSelectionTextColor(QColor selectionTextColor) = 0; virtual QColor selectionTextColor() const = 0; virtual void setRenderType(QSGTextNode::RenderType renderType) = 0; virtual QSGTextNode::RenderType renderType() const = 0; virtual void setRenderTypeQuality(int renderTypeQuality) = 0; virtual int renderTypeQuality() const = 0; virtual void setFiltering(QSGTexture::Filtering) = 0; virtual QSGTexture::Filtering filtering() const = 0; virtual void clear() = 0; virtual void setViewport(const QRectF &viewport) = 0; virtual QRectF viewport() const = 0; }; %End