- Disable sound initialization to prevent hanging
- Add missing import re in utils.py
- Fix settings loading for QSettings
- Update file paths to use PROJECT_ROOT
- Revert to working API paths and listener from commit efdc63e
225 lines
10 KiB
Python
225 lines
10 KiB
Python
# The PEP 484 type hints stub file for the QtQuick3D module.
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#
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# Generated by SIP 6.14.0
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#
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# Copyright (c) 2025 Riverbank Computing Limited <info@riverbankcomputing.com>
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#
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# This file is part of PyQt6.
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#
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# This file may be used under the terms of the GNU General Public License
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# version 3.0 as published by the Free Software Foundation and appearing in
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# the file LICENSE included in the packaging of this file. Please review the
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# following information to ensure the GNU General Public License version 3.0
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# requirements will be met: http://www.gnu.org/copyleft/gpl.html.
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#
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# If you do not wish to use this file under the terms of the GPL version 3.0
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# then you may purchase a commercial license. For more information contact
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# info@riverbankcomputing.com.
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#
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# This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
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# WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
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import collections, re, typing, enum
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try:
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from warnings import deprecated
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except ImportError:
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pass
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import PyQt6.sip
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from PyQt6 import QtCore
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from PyQt6 import QtGui
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from PyQt6 import QtNetwork
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from PyQt6 import QtQml
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# Support for QDate, QDateTime and QTime.
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import datetime
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# Convenient type aliases.
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PYQT_SIGNAL = typing.Union[QtCore.pyqtSignal, QtCore.pyqtBoundSignal]
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PYQT_SLOT = typing.Union[collections.abc.Callable[..., Any], QtCore.pyqtBoundSignal]
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class QQuick3D(PyQt6.sip.simplewrapper):
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@typing.overload
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def __init__(self) -> None: ...
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@typing.overload
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def __init__(self, a0: 'QQuick3D') -> None: ...
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@staticmethod
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def idealSurfaceFormat(samples: int = ...) -> QtGui.QSurfaceFormat: ...
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class QQuick3DObject(QtCore.QObject, QtQml.QQmlParserStatus):
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def __init__(self, parent: typing.Optional['QQuick3DObject'] = ...) -> None: ...
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def componentComplete(self) -> None: ...
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def classBegin(self) -> None: ...
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stateChanged: typing.ClassVar[QtCore.pyqtSignal]
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def setParentItem(self, parentItem: typing.Optional['QQuick3DObject']) -> None: ...
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def parentItem(self) -> typing.Optional['QQuick3DObject']: ...
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def setState(self, state: typing.Optional[str]) -> None: ...
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def state(self) -> str: ...
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class QQuick3DGeometry(QQuick3DObject):
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class PrimitiveType(enum.Enum):
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Points = ... # type: QQuick3DGeometry.PrimitiveType
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LineStrip = ... # type: QQuick3DGeometry.PrimitiveType
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Lines = ... # type: QQuick3DGeometry.PrimitiveType
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TriangleStrip = ... # type: QQuick3DGeometry.PrimitiveType
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TriangleFan = ... # type: QQuick3DGeometry.PrimitiveType
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Triangles = ... # type: QQuick3DGeometry.PrimitiveType
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class Attribute(PyQt6.sip.simplewrapper):
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class ComponentType(enum.Enum):
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U16Type = ... # type: QQuick3DGeometry.Attribute.ComponentType
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U32Type = ... # type: QQuick3DGeometry.Attribute.ComponentType
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F32Type = ... # type: QQuick3DGeometry.Attribute.ComponentType
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I32Type = ... # type: QQuick3DGeometry.Attribute.ComponentType
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class Semantic(enum.Enum):
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IndexSemantic = ... # type: QQuick3DGeometry.Attribute.Semantic
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PositionSemantic = ... # type: QQuick3DGeometry.Attribute.Semantic
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NormalSemantic = ... # type: QQuick3DGeometry.Attribute.Semantic
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TexCoordSemantic = ... # type: QQuick3DGeometry.Attribute.Semantic
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TangentSemantic = ... # type: QQuick3DGeometry.Attribute.Semantic
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BinormalSemantic = ... # type: QQuick3DGeometry.Attribute.Semantic
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JointSemantic = ... # type: QQuick3DGeometry.Attribute.Semantic
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WeightSemantic = ... # type: QQuick3DGeometry.Attribute.Semantic
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ColorSemantic = ... # type: QQuick3DGeometry.Attribute.Semantic
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TargetPositionSemantic = ... # type: QQuick3DGeometry.Attribute.Semantic
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TargetNormalSemantic = ... # type: QQuick3DGeometry.Attribute.Semantic
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TargetTangentSemantic = ... # type: QQuick3DGeometry.Attribute.Semantic
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TargetBinormalSemantic = ... # type: QQuick3DGeometry.Attribute.Semantic
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TexCoord1Semantic = ... # type: QQuick3DGeometry.Attribute.Semantic
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TexCoord0Semantic = ... # type: QQuick3DGeometry.Attribute.Semantic
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componentType = ... # type: 'QQuick3DGeometry.Attribute.ComponentType'
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offset = ... # type: int
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semantic = ... # type: 'QQuick3DGeometry.Attribute.Semantic'
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@typing.overload
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def __init__(self) -> None: ...
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@typing.overload
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def __init__(self, a0: 'QQuick3DGeometry.Attribute') -> None: ...
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class TargetAttribute(PyQt6.sip.simplewrapper):
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attr = ... # type: 'QQuick3DGeometry.Attribute'
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stride = ... # type: int
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targetId = ... # type: int
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@typing.overload
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def __init__(self) -> None: ...
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@typing.overload
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def __init__(self, a0: 'QQuick3DGeometry.TargetAttribute') -> None: ...
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def __init__(self, parent: typing.Optional[QQuick3DObject] = ...) -> None: ...
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@typing.overload
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def addTargetAttribute(self, att: 'QQuick3DGeometry.TargetAttribute') -> None: ...
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@typing.overload
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def addTargetAttribute(self, targetId: int, semantic: 'QQuick3DGeometry.Attribute.Semantic', offset: int, stride: int = ...) -> None: ...
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def targetAttributeCount(self) -> int: ...
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def targetAttribute(self, index: int) -> 'QQuick3DGeometry.TargetAttribute': ...
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@typing.overload
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def setTargetData(self, offset: int, data: typing.Union[QtCore.QByteArray, bytes, bytearray, memoryview]) -> None: ...
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@typing.overload
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def setTargetData(self, data: typing.Union[QtCore.QByteArray, bytes, bytearray, memoryview]) -> None: ...
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def targetData(self) -> QtCore.QByteArray: ...
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def addSubset(self, offset: int, count: int, boundsMin: QtGui.QVector3D, boundsMax: QtGui.QVector3D, name: typing.Optional[str] = ...) -> None: ...
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def subsetName(self, subset: int) -> str: ...
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def subsetOffset(self, subset: int) -> int: ...
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def subsetBoundsMax(self, subset: int) -> QtGui.QVector3D: ...
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def subsetBoundsMin(self, subset: int) -> QtGui.QVector3D: ...
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@typing.overload
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def subsetCount(self, subset: int) -> int: ...
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@typing.overload
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def subsetCount(self) -> int: ...
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def indexData(self) -> QtCore.QByteArray: ...
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def vertexData(self) -> QtCore.QByteArray: ...
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def clear(self) -> None: ...
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@typing.overload
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def addAttribute(self, semantic: 'QQuick3DGeometry.Attribute.Semantic', offset: int, componentType: 'QQuick3DGeometry.Attribute.ComponentType') -> None: ...
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@typing.overload
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def addAttribute(self, att: 'QQuick3DGeometry.Attribute') -> None: ...
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def setPrimitiveType(self, type: 'QQuick3DGeometry.PrimitiveType') -> None: ...
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def setBounds(self, min: QtGui.QVector3D, max: QtGui.QVector3D) -> None: ...
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def setStride(self, stride: int) -> None: ...
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@typing.overload
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def setIndexData(self, data: typing.Union[QtCore.QByteArray, bytes, bytearray, memoryview]) -> None: ...
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@typing.overload
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def setIndexData(self, offset: int, data: typing.Union[QtCore.QByteArray, bytes, bytearray, memoryview]) -> None: ...
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@typing.overload
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def setVertexData(self, data: typing.Union[QtCore.QByteArray, bytes, bytearray, memoryview]) -> None: ...
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@typing.overload
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def setVertexData(self, offset: int, data: typing.Union[QtCore.QByteArray, bytes, bytearray, memoryview]) -> None: ...
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def stride(self) -> int: ...
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def boundsMax(self) -> QtGui.QVector3D: ...
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def boundsMin(self) -> QtGui.QVector3D: ...
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def primitiveType(self) -> 'QQuick3DGeometry.PrimitiveType': ...
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def attribute(self, index: int) -> 'QQuick3DGeometry.Attribute': ...
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def attributeCount(self) -> int: ...
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class QQuick3DTextureData(QQuick3DObject):
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class Format(enum.Enum):
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None_ = ... # type: QQuick3DTextureData.Format
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RGBA8 = ... # type: QQuick3DTextureData.Format
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RGBA16F = ... # type: QQuick3DTextureData.Format
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RGBA32F = ... # type: QQuick3DTextureData.Format
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RGBE8 = ... # type: QQuick3DTextureData.Format
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R8 = ... # type: QQuick3DTextureData.Format
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R16 = ... # type: QQuick3DTextureData.Format
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R16F = ... # type: QQuick3DTextureData.Format
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R32F = ... # type: QQuick3DTextureData.Format
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BC1 = ... # type: QQuick3DTextureData.Format
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BC2 = ... # type: QQuick3DTextureData.Format
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BC3 = ... # type: QQuick3DTextureData.Format
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BC4 = ... # type: QQuick3DTextureData.Format
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BC5 = ... # type: QQuick3DTextureData.Format
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BC6H = ... # type: QQuick3DTextureData.Format
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BC7 = ... # type: QQuick3DTextureData.Format
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DXT1_RGBA = ... # type: QQuick3DTextureData.Format
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DXT1_RGB = ... # type: QQuick3DTextureData.Format
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DXT3_RGBA = ... # type: QQuick3DTextureData.Format
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DXT5_RGBA = ... # type: QQuick3DTextureData.Format
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ETC2_RGB8 = ... # type: QQuick3DTextureData.Format
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ETC2_RGB8A1 = ... # type: QQuick3DTextureData.Format
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ETC2_RGBA8 = ... # type: QQuick3DTextureData.Format
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ASTC_4x4 = ... # type: QQuick3DTextureData.Format
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ASTC_5x4 = ... # type: QQuick3DTextureData.Format
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ASTC_5x5 = ... # type: QQuick3DTextureData.Format
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ASTC_6x5 = ... # type: QQuick3DTextureData.Format
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ASTC_6x6 = ... # type: QQuick3DTextureData.Format
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ASTC_8x5 = ... # type: QQuick3DTextureData.Format
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ASTC_8x6 = ... # type: QQuick3DTextureData.Format
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ASTC_8x8 = ... # type: QQuick3DTextureData.Format
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ASTC_10x5 = ... # type: QQuick3DTextureData.Format
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ASTC_10x6 = ... # type: QQuick3DTextureData.Format
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ASTC_10x8 = ... # type: QQuick3DTextureData.Format
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ASTC_10x10 = ... # type: QQuick3DTextureData.Format
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ASTC_12x10 = ... # type: QQuick3DTextureData.Format
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ASTC_12x12 = ... # type: QQuick3DTextureData.Format
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def __init__(self, parent: typing.Optional[QQuick3DObject] = ...) -> None: ...
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def setDepth(self, depth: int) -> None: ...
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def depth(self) -> int: ...
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def setHasTransparency(self, hasTransparency: bool) -> None: ...
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def hasTransparency(self) -> bool: ...
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def setFormat(self, format: 'QQuick3DTextureData.Format') -> None: ...
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def format(self) -> 'QQuick3DTextureData.Format': ...
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def setSize(self, size: QtCore.QSize) -> None: ...
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def size(self) -> QtCore.QSize: ...
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def setTextureData(self, data: typing.Union[QtCore.QByteArray, bytes, bytearray, memoryview]) -> None: ...
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def textureData(self) -> QtCore.QByteArray: ...
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