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gotify-tray-customized/venv/lib/python3.12/site-packages/PyQt6/bindings/QtQuick3D/qquick3dtexturedata.sip
kdusek 5138303016
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Fix tray visibility and message reception issues
- Disable sound initialization to prevent hanging
- Add missing import re in utils.py
- Fix settings loading for QSettings
- Update file paths to use PROJECT_ROOT
- Revert to working API paths and listener from commit efdc63e
2025-12-07 22:39:07 +01:00

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// qquick3dtexturedata.sip generated by MetaSIP
//
// This file is part of the QtQuick3D Python extension module.
//
// Copyright (c) 2025 Riverbank Computing Limited <info@riverbankcomputing.com>
//
// This file is part of PyQt6.
//
// This file may be used under the terms of the GNU General Public License
// version 3.0 as published by the Free Software Foundation and appearing in
// the file LICENSE included in the packaging of this file. Please review the
// following information to ensure the GNU General Public License version 3.0
// requirements will be met: http://www.gnu.org/copyleft/gpl.html.
//
// If you do not wish to use this file under the terms of the GPL version 3.0
// then you may purchase a commercial license. For more information contact
// info@riverbankcomputing.com.
//
// This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
// WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
class QQuick3DTextureData : public QQuick3DObject
{
%TypeHeaderCode
#include <qquick3dtexturedata.h>
%End
public:
enum Format
{
None /PyName=None_/,
RGBA8,
RGBA16F,
RGBA32F,
RGBE8,
R8,
R16,
R16F,
R32F,
BC1,
BC2,
BC3,
BC4,
BC5,
BC6H,
BC7,
DXT1_RGBA,
DXT1_RGB,
DXT3_RGBA,
DXT5_RGBA,
ETC2_RGB8,
ETC2_RGB8A1,
ETC2_RGBA8,
ASTC_4x4,
ASTC_5x4,
ASTC_5x5,
ASTC_6x5,
ASTC_6x6,
ASTC_8x5,
ASTC_8x6,
ASTC_8x8,
ASTC_10x5,
ASTC_10x6,
ASTC_10x8,
ASTC_10x10,
ASTC_12x10,
ASTC_12x12,
};
QQuick3DTextureData(QQuick3DObject *parent /TransferThis/ = 0);
virtual ~QQuick3DTextureData();
const QByteArray textureData() const;
void setTextureData(const QByteArray &data);
QSize size() const;
void setSize(const QSize &size);
QQuick3DTextureData::Format format() const;
void setFormat(QQuick3DTextureData::Format format);
bool hasTransparency() const;
void setHasTransparency(bool hasTransparency);
%If (Qt_6_6_0 -)
int depth() const;
%End
%If (Qt_6_6_0 -)
void setDepth(int depth);
%End
};