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gotify-tray-customized/venv/lib/python3.12/site-packages/PyQt6/bindings/QtSpatialAudio/qaudioengine.sip
kdusek 5138303016
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Fix tray visibility and message reception issues
- Disable sound initialization to prevent hanging
- Add missing import re in utils.py
- Fix settings loading for QSettings
- Update file paths to use PROJECT_ROOT
- Revert to working API paths and listener from commit efdc63e
2025-12-07 22:39:07 +01:00

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// qaudioengine.sip generated by MetaSIP
//
// This file is part of the QtSpatialAudio Python extension module.
//
// Copyright (c) 2025 Riverbank Computing Limited <info@riverbankcomputing.com>
//
// This file is part of PyQt6.
//
// This file may be used under the terms of the GNU General Public License
// version 3.0 as published by the Free Software Foundation and appearing in
// the file LICENSE included in the packaging of this file. Please review the
// following information to ensure the GNU General Public License version 3.0
// requirements will be met: http://www.gnu.org/copyleft/gpl.html.
//
// If you do not wish to use this file under the terms of the GPL version 3.0
// then you may purchase a commercial license. For more information contact
// info@riverbankcomputing.com.
//
// This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
// WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
%If (Qt_6_5_0 -)
class QAudioEngine : public QObject
{
%TypeHeaderCode
#include <qaudioengine.h>
%End
%ConvertToSubClassCode
static struct class_graph {
const char *name;
sipTypeDef **type;
int yes, no;
} graph[] = {
{sipName_QAmbientSound, &sipType_QAmbientSound, -1, 1},
{sipName_QAudioEngine, &sipType_QAudioEngine, -1, 2},
{sipName_QAudioListener, &sipType_QAudioListener, -1, 3},
{sipName_QAudioRoom, &sipType_QAudioRoom, -1, 4},
{sipName_QSpatialSound, &sipType_QSpatialSound, -1, -1},
};
int i = 0;
sipType = NULL;
do
{
struct class_graph *cg = &graph[i];
if (cg->name != NULL && sipCpp->inherits(cg->name))
{
sipType = *cg->type;
i = cg->yes;
}
else
i = cg->no;
}
while (i >= 0);
%End
public:
enum OutputMode
{
Surround,
Stereo,
Headphone,
};
QAudioEngine();
explicit QAudioEngine(QObject *parent /TransferThis/);
QAudioEngine(int sampleRate, QObject *parent /TransferThis/ = 0);
virtual ~QAudioEngine();
void setOutputMode(QAudioEngine::OutputMode mode);
QAudioEngine::OutputMode outputMode() const;
int sampleRate() const;
void setOutputDevice(const QAudioDevice &device);
QAudioDevice outputDevice() const;
void setMasterVolume(float volume);
float masterVolume() const;
void setPaused(bool paused);
bool paused() const;
void setRoomEffectsEnabled(bool enabled);
bool roomEffectsEnabled() const;
static const float DistanceScaleCentimeter;
static const float DistanceScaleMeter;
void setDistanceScale(float scale);
float distanceScale() const;
signals:
void outputModeChanged();
void outputDeviceChanged();
void masterVolumeChanged();
void pausedChanged();
void distanceScaleChanged();
public slots:
void start();
void stop();
void pause();
void resume();
};
%End