- Disable sound initialization to prevent hanging
- Add missing import re in utils.py
- Fix settings loading for QSettings
- Update file paths to use PROJECT_ROOT
- Revert to working API paths and listener from commit efdc63e
164 lines
5.8 KiB
Plaintext
164 lines
5.8 KiB
Plaintext
// qopengldebug.sip generated by MetaSIP
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//
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// This file is part of the QtOpenGL Python extension module.
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//
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// Copyright (c) 2025 Riverbank Computing Limited <info@riverbankcomputing.com>
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//
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// This file is part of PyQt6.
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//
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// This file may be used under the terms of the GNU General Public License
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// version 3.0 as published by the Free Software Foundation and appearing in
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// the file LICENSE included in the packaging of this file. Please review the
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// following information to ensure the GNU General Public License version 3.0
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// requirements will be met: http://www.gnu.org/copyleft/gpl.html.
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//
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// If you do not wish to use this file under the terms of the GPL version 3.0
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// then you may purchase a commercial license. For more information contact
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// info@riverbankcomputing.com.
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//
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// This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
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// WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
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class QOpenGLDebugMessage
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{
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%TypeHeaderCode
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#include <qopengldebug.h>
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%End
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public:
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enum Source /BaseType=Flag/
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{
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InvalidSource,
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APISource,
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WindowSystemSource,
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ShaderCompilerSource,
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ThirdPartySource,
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ApplicationSource,
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OtherSource,
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AnySource,
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};
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typedef QFlags<QOpenGLDebugMessage::Source> Sources;
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enum Type /BaseType=Flag/
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{
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InvalidType,
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ErrorType,
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DeprecatedBehaviorType,
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UndefinedBehaviorType,
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PortabilityType,
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PerformanceType,
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OtherType,
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MarkerType,
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GroupPushType,
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GroupPopType,
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AnyType,
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};
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typedef QFlags<QOpenGLDebugMessage::Type> Types;
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enum Severity /BaseType=Flag/
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{
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InvalidSeverity,
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HighSeverity,
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MediumSeverity,
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LowSeverity,
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NotificationSeverity,
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AnySeverity,
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};
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typedef QFlags<QOpenGLDebugMessage::Severity> Severities;
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QOpenGLDebugMessage();
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QOpenGLDebugMessage(const QOpenGLDebugMessage &debugMessage);
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~QOpenGLDebugMessage();
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void swap(QOpenGLDebugMessage &debugMessage /Constrained/);
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QOpenGLDebugMessage::Source source() const;
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QOpenGLDebugMessage::Type type() const;
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QOpenGLDebugMessage::Severity severity() const;
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GLuint id() const;
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QString message() const;
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static QOpenGLDebugMessage createApplicationMessage(const QString &text, GLuint id = 0, QOpenGLDebugMessage::Severity severity = QOpenGLDebugMessage::NotificationSeverity, QOpenGLDebugMessage::Type type = QOpenGLDebugMessage::OtherType);
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static QOpenGLDebugMessage createThirdPartyMessage(const QString &text, GLuint id = 0, QOpenGLDebugMessage::Severity severity = QOpenGLDebugMessage::NotificationSeverity, QOpenGLDebugMessage::Type type = QOpenGLDebugMessage::OtherType);
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bool operator==(const QOpenGLDebugMessage &debugMessage) const;
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bool operator!=(const QOpenGLDebugMessage &debugMessage) const;
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};
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class QOpenGLDebugLogger : public QObject
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{
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%TypeHeaderCode
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#include <qopengldebug.h>
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%End
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%ConvertToSubClassCode
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static struct class_graph {
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const char *name;
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sipTypeDef **type;
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int yes, no;
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} graph[] = {
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{sipName_QOpenGLDebugLogger, &sipType_QOpenGLDebugLogger, -1, 1},
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{sipName_QOpenGLShader, &sipType_QOpenGLShader, -1, 2},
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{sipName_QOpenGLShaderProgram, &sipType_QOpenGLShaderProgram, -1, 3},
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#if !defined(SIP_FEATURE_PyQt_OpenGL_ES2)
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{sipName_QOpenGLTimeMonitor, &sipType_QOpenGLTimeMonitor, -1, 4},
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#else
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{0, 0, -1, 4},
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#endif
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#if !defined(SIP_FEATURE_PyQt_OpenGL_ES2)
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{sipName_QOpenGLTimerQuery, &sipType_QOpenGLTimerQuery, -1, 5},
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#else
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{0, 0, -1, 5},
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#endif
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{sipName_QOpenGLVertexArrayObject, &sipType_QOpenGLVertexArrayObject, -1, 6},
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{sipName_QOpenGLWindow, &sipType_QOpenGLWindow, -1, -1},
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};
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int i = 0;
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sipType = NULL;
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do
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{
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struct class_graph *cg = &graph[i];
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if (cg->name != NULL && sipCpp->inherits(cg->name))
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{
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sipType = *cg->type;
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i = cg->yes;
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}
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else
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i = cg->no;
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}
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while (i >= 0);
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%End
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public:
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enum LoggingMode
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{
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AsynchronousLogging,
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SynchronousLogging,
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};
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explicit QOpenGLDebugLogger(QObject *parent /TransferThis/ = 0);
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virtual ~QOpenGLDebugLogger();
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bool initialize();
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bool isLogging() const;
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QOpenGLDebugLogger::LoggingMode loggingMode() const;
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qint64 maximumMessageLength() const;
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void pushGroup(const QString &name, GLuint id = 0, QOpenGLDebugMessage::Source source = QOpenGLDebugMessage::ApplicationSource);
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void popGroup();
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void enableMessages(QOpenGLDebugMessage::Sources sources = QOpenGLDebugMessage::AnySource, QOpenGLDebugMessage::Types types = QOpenGLDebugMessage::AnyType, QOpenGLDebugMessage::Severities severities = QOpenGLDebugMessage::AnySeverity);
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void enableMessages(const QList<unsigned int> &ids, QOpenGLDebugMessage::Sources sources = QOpenGLDebugMessage::AnySource, QOpenGLDebugMessage::Types types = QOpenGLDebugMessage::AnyType);
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void disableMessages(QOpenGLDebugMessage::Sources sources = QOpenGLDebugMessage::AnySource, QOpenGLDebugMessage::Types types = QOpenGLDebugMessage::AnyType, QOpenGLDebugMessage::Severities severities = QOpenGLDebugMessage::AnySeverity);
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void disableMessages(const QList<unsigned int> &ids, QOpenGLDebugMessage::Sources sources = QOpenGLDebugMessage::AnySource, QOpenGLDebugMessage::Types types = QOpenGLDebugMessage::AnyType);
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QList<QOpenGLDebugMessage> loggedMessages() const;
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public slots:
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void logMessage(const QOpenGLDebugMessage &debugMessage);
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void startLogging(QOpenGLDebugLogger::LoggingMode loggingMode = QOpenGLDebugLogger::AsynchronousLogging);
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void stopLogging();
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signals:
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void messageLogged(const QOpenGLDebugMessage &debugMessage);
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};
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