- Disable sound initialization to prevent hanging
- Add missing import re in utils.py
- Fix settings loading for QSettings
- Update file paths to use PROJECT_ROOT
- Revert to working API paths and listener from commit efdc63e
1419 lines
69 KiB
Python
1419 lines
69 KiB
Python
# The PEP 484 type hints stub file for the QtQuick module.
|
|
#
|
|
# Generated by SIP 6.14.0
|
|
#
|
|
# Copyright (c) 2025 Riverbank Computing Limited <info@riverbankcomputing.com>
|
|
#
|
|
# This file is part of PyQt6.
|
|
#
|
|
# This file may be used under the terms of the GNU General Public License
|
|
# version 3.0 as published by the Free Software Foundation and appearing in
|
|
# the file LICENSE included in the packaging of this file. Please review the
|
|
# following information to ensure the GNU General Public License version 3.0
|
|
# requirements will be met: http://www.gnu.org/copyleft/gpl.html.
|
|
#
|
|
# If you do not wish to use this file under the terms of the GPL version 3.0
|
|
# then you may purchase a commercial license. For more information contact
|
|
# info@riverbankcomputing.com.
|
|
#
|
|
# This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
|
|
# WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
|
|
import collections, re, typing, enum
|
|
|
|
try:
|
|
from warnings import deprecated
|
|
except ImportError:
|
|
pass
|
|
|
|
import PyQt6.sip
|
|
|
|
from PyQt6 import QtCore
|
|
from PyQt6 import QtGui
|
|
from PyQt6 import QtNetwork
|
|
from PyQt6 import QtQml
|
|
|
|
# Support for QDate, QDateTime and QTime.
|
|
import datetime
|
|
|
|
# Convenient type aliases.
|
|
PYQT_SIGNAL = typing.Union[QtCore.pyqtSignal, QtCore.pyqtBoundSignal]
|
|
PYQT_SLOT = typing.Union[collections.abc.Callable[..., Any], QtCore.pyqtBoundSignal]
|
|
|
|
|
|
class QQuickItem(QtCore.QObject, QtQml.QQmlParserStatus):
|
|
|
|
class TransformOrigin(enum.Enum):
|
|
TopLeft = ... # type: QQuickItem.TransformOrigin
|
|
Top = ... # type: QQuickItem.TransformOrigin
|
|
TopRight = ... # type: QQuickItem.TransformOrigin
|
|
Left = ... # type: QQuickItem.TransformOrigin
|
|
Center = ... # type: QQuickItem.TransformOrigin
|
|
Right = ... # type: QQuickItem.TransformOrigin
|
|
BottomLeft = ... # type: QQuickItem.TransformOrigin
|
|
Bottom = ... # type: QQuickItem.TransformOrigin
|
|
BottomRight = ... # type: QQuickItem.TransformOrigin
|
|
|
|
class ItemChange(enum.Enum):
|
|
ItemChildAddedChange = ... # type: QQuickItem.ItemChange
|
|
ItemChildRemovedChange = ... # type: QQuickItem.ItemChange
|
|
ItemSceneChange = ... # type: QQuickItem.ItemChange
|
|
ItemVisibleHasChanged = ... # type: QQuickItem.ItemChange
|
|
ItemParentHasChanged = ... # type: QQuickItem.ItemChange
|
|
ItemOpacityHasChanged = ... # type: QQuickItem.ItemChange
|
|
ItemActiveFocusHasChanged = ... # type: QQuickItem.ItemChange
|
|
ItemRotationHasChanged = ... # type: QQuickItem.ItemChange
|
|
ItemAntialiasingHasChanged = ... # type: QQuickItem.ItemChange
|
|
ItemDevicePixelRatioHasChanged = ... # type: QQuickItem.ItemChange
|
|
ItemEnabledHasChanged = ... # type: QQuickItem.ItemChange
|
|
ItemScaleHasChanged = ... # type: QQuickItem.ItemChange
|
|
ItemTransformHasChanged = ... # type: QQuickItem.ItemChange
|
|
|
|
class Flag(enum.Flag):
|
|
ItemClipsChildrenToShape = ... # type: QQuickItem.Flag
|
|
ItemAcceptsInputMethod = ... # type: QQuickItem.Flag
|
|
ItemIsFocusScope = ... # type: QQuickItem.Flag
|
|
ItemHasContents = ... # type: QQuickItem.Flag
|
|
ItemAcceptsDrops = ... # type: QQuickItem.Flag
|
|
ItemIsViewport = ... # type: QQuickItem.Flag
|
|
ItemObservesViewport = ... # type: QQuickItem.Flag
|
|
|
|
class ItemChangeData(PyQt6.sip.simplewrapper):
|
|
|
|
boolValue = ... # type: bool
|
|
item = ... # type: 'QQuickItem'
|
|
realValue = ... # type: float
|
|
window = ... # type: 'QQuickWindow'
|
|
|
|
@typing.overload
|
|
def __init__(self, v: typing.Optional['QQuickItem']) -> None: ...
|
|
@typing.overload
|
|
def __init__(self, v: typing.Optional['QQuickWindow']) -> None: ...
|
|
@typing.overload
|
|
def __init__(self, v: float) -> None: ...
|
|
@typing.overload
|
|
def __init__(self, v: bool) -> None: ...
|
|
@typing.overload
|
|
def __init__(self, a0: 'QQuickItem.ItemChangeData') -> None: ...
|
|
|
|
class UpdatePaintNodeData(PyQt6.sip.simplewrapper):
|
|
|
|
transformNode = ... # type: 'QSGTransformNode'
|
|
|
|
def __init__(self, a0: 'QQuickItem.UpdatePaintNodeData') -> None: ...
|
|
|
|
def __init__(self, parent: typing.Optional['QQuickItem'] = ...) -> None: ...
|
|
|
|
focusPolicyChanged: typing.ClassVar[QtCore.pyqtSignal]
|
|
def setFocusPolicy(self, policy: QtCore.Qt.FocusPolicy) -> None: ...
|
|
def focusPolicy(self) -> QtCore.Qt.FocusPolicy: ...
|
|
def dumpItemTree(self) -> None: ...
|
|
def ensurePolished(self) -> None: ...
|
|
def viewportItem(self) -> typing.Optional['QQuickItem']: ...
|
|
containmentMaskChanged: typing.ClassVar[QtCore.pyqtSignal]
|
|
def setContainmentMask(self, mask: typing.Optional[QtCore.QObject]) -> None: ...
|
|
def containmentMask(self) -> typing.Optional[QtCore.QObject]: ...
|
|
def setAcceptTouchEvents(self, accept: bool) -> None: ...
|
|
def acceptTouchEvents(self) -> bool: ...
|
|
def size(self) -> QtCore.QSizeF: ...
|
|
def mapFromGlobal(self, point: QtCore.QPointF) -> QtCore.QPointF: ...
|
|
def mapToGlobal(self, point: QtCore.QPointF) -> QtCore.QPointF: ...
|
|
def isAncestorOf(self, child: typing.Optional['QQuickItem']) -> bool: ...
|
|
def grabToImage(self, targetSize: QtCore.QSize = ...) -> typing.Optional['QQuickItemGrabResult']: ...
|
|
def resetAntialiasing(self) -> None: ...
|
|
windowChanged: typing.ClassVar[QtCore.pyqtSignal]
|
|
activeFocusOnTabChanged: typing.ClassVar[QtCore.pyqtSignal]
|
|
def nextItemInFocusChain(self, forward: bool = ...) -> typing.Optional['QQuickItem']: ...
|
|
def setActiveFocusOnTab(self, a0: bool) -> None: ...
|
|
def activeFocusOnTab(self) -> bool: ...
|
|
def updatePolish(self) -> None: ...
|
|
def releaseResources(self) -> None: ...
|
|
def updatePaintNode(self, a0: typing.Optional['QSGNode'], a1: typing.Optional['QQuickItem.UpdatePaintNodeData']) -> typing.Optional['QSGNode']: ...
|
|
def geometryChange(self, newGeometry: QtCore.QRectF, oldGeometry: QtCore.QRectF) -> None: ...
|
|
def childMouseEventFilter(self, a0: typing.Optional['QQuickItem'], a1: typing.Optional[QtCore.QEvent]) -> bool: ...
|
|
def dropEvent(self, a0: typing.Optional[QtGui.QDropEvent]) -> None: ...
|
|
def dragLeaveEvent(self, a0: typing.Optional[QtGui.QDragLeaveEvent]) -> None: ...
|
|
def dragMoveEvent(self, a0: typing.Optional[QtGui.QDragMoveEvent]) -> None: ...
|
|
def dragEnterEvent(self, a0: typing.Optional[QtGui.QDragEnterEvent]) -> None: ...
|
|
def hoverLeaveEvent(self, event: typing.Optional[QtGui.QHoverEvent]) -> None: ...
|
|
def hoverMoveEvent(self, event: typing.Optional[QtGui.QHoverEvent]) -> None: ...
|
|
def hoverEnterEvent(self, event: typing.Optional[QtGui.QHoverEvent]) -> None: ...
|
|
def touchEvent(self, event: typing.Optional[QtGui.QTouchEvent]) -> None: ...
|
|
def wheelEvent(self, event: typing.Optional[QtGui.QWheelEvent]) -> None: ...
|
|
def touchUngrabEvent(self) -> None: ...
|
|
def mouseUngrabEvent(self) -> None: ...
|
|
def mouseDoubleClickEvent(self, event: typing.Optional[QtGui.QMouseEvent]) -> None: ...
|
|
def mouseReleaseEvent(self, event: typing.Optional[QtGui.QMouseEvent]) -> None: ...
|
|
def mouseMoveEvent(self, event: typing.Optional[QtGui.QMouseEvent]) -> None: ...
|
|
def mousePressEvent(self, event: typing.Optional[QtGui.QMouseEvent]) -> None: ...
|
|
def focusOutEvent(self, a0: typing.Optional[QtGui.QFocusEvent]) -> None: ...
|
|
def focusInEvent(self, a0: typing.Optional[QtGui.QFocusEvent]) -> None: ...
|
|
def inputMethodEvent(self, a0: typing.Optional[QtGui.QInputMethodEvent]) -> None: ...
|
|
def keyReleaseEvent(self, event: typing.Optional[QtGui.QKeyEvent]) -> None: ...
|
|
def keyPressEvent(self, event: typing.Optional[QtGui.QKeyEvent]) -> None: ...
|
|
def componentComplete(self) -> None: ...
|
|
def classBegin(self) -> None: ...
|
|
def heightValid(self) -> bool: ...
|
|
def widthValid(self) -> bool: ...
|
|
def updateInputMethod(self, queries: QtCore.Qt.InputMethodQuery = ...) -> None: ...
|
|
def itemChange(self, a0: 'QQuickItem.ItemChange', a1: 'QQuickItem.ItemChangeData') -> None: ...
|
|
def isComponentComplete(self) -> bool: ...
|
|
def event(self, a0: typing.Optional[QtCore.QEvent]) -> bool: ...
|
|
implicitHeightChanged: typing.ClassVar[QtCore.pyqtSignal]
|
|
implicitWidthChanged: typing.ClassVar[QtCore.pyqtSignal]
|
|
zChanged: typing.ClassVar[QtCore.pyqtSignal]
|
|
heightChanged: typing.ClassVar[QtCore.pyqtSignal]
|
|
widthChanged: typing.ClassVar[QtCore.pyqtSignal]
|
|
yChanged: typing.ClassVar[QtCore.pyqtSignal]
|
|
xChanged: typing.ClassVar[QtCore.pyqtSignal]
|
|
scaleChanged: typing.ClassVar[QtCore.pyqtSignal]
|
|
rotationChanged: typing.ClassVar[QtCore.pyqtSignal]
|
|
visibleChanged: typing.ClassVar[QtCore.pyqtSignal]
|
|
enabledChanged: typing.ClassVar[QtCore.pyqtSignal]
|
|
opacityChanged: typing.ClassVar[QtCore.pyqtSignal]
|
|
clipChanged: typing.ClassVar[QtCore.pyqtSignal]
|
|
antialiasingChanged: typing.ClassVar[QtCore.pyqtSignal]
|
|
smoothChanged: typing.ClassVar[QtCore.pyqtSignal]
|
|
transformOriginChanged: typing.ClassVar[QtCore.pyqtSignal]
|
|
parentChanged: typing.ClassVar[QtCore.pyqtSignal]
|
|
activeFocusChanged: typing.ClassVar[QtCore.pyqtSignal]
|
|
focusChanged: typing.ClassVar[QtCore.pyqtSignal]
|
|
stateChanged: typing.ClassVar[QtCore.pyqtSignal]
|
|
baselineOffsetChanged: typing.ClassVar[QtCore.pyqtSignal]
|
|
childrenRectChanged: typing.ClassVar[QtCore.pyqtSignal]
|
|
def update(self) -> None: ...
|
|
def textureProvider(self) -> typing.Optional['QSGTextureProvider']: ...
|
|
def isTextureProvider(self) -> bool: ...
|
|
def inputMethodQuery(self, query: QtCore.Qt.InputMethodQuery) -> typing.Any: ...
|
|
def childAt(self, x: float, y: float) -> typing.Optional['QQuickItem']: ...
|
|
@typing.overload
|
|
def forceActiveFocus(self) -> None: ...
|
|
@typing.overload
|
|
def forceActiveFocus(self, reason: QtCore.Qt.FocusReason) -> None: ...
|
|
def polish(self) -> None: ...
|
|
def mapRectFromScene(self, rect: QtCore.QRectF) -> QtCore.QRectF: ...
|
|
def mapRectFromItem(self, item: typing.Optional['QQuickItem'], rect: QtCore.QRectF) -> QtCore.QRectF: ...
|
|
def mapFromScene(self, point: QtCore.QPointF) -> QtCore.QPointF: ...
|
|
def mapFromItem(self, item: typing.Optional['QQuickItem'], point: QtCore.QPointF) -> QtCore.QPointF: ...
|
|
def mapRectToScene(self, rect: QtCore.QRectF) -> QtCore.QRectF: ...
|
|
def mapRectToItem(self, item: typing.Optional['QQuickItem'], rect: QtCore.QRectF) -> QtCore.QRectF: ...
|
|
def mapToScene(self, point: QtCore.QPointF) -> QtCore.QPointF: ...
|
|
def mapToItem(self, item: typing.Optional['QQuickItem'], point: QtCore.QPointF) -> QtCore.QPointF: ...
|
|
def contains(self, point: QtCore.QPointF) -> bool: ...
|
|
def setKeepTouchGrab(self, a0: bool) -> None: ...
|
|
def keepTouchGrab(self) -> bool: ...
|
|
def ungrabTouchPoints(self) -> None: ...
|
|
def grabTouchPoints(self, ids: collections.abc.Iterable[int]) -> None: ...
|
|
def setFiltersChildMouseEvents(self, filter: bool) -> None: ...
|
|
def filtersChildMouseEvents(self) -> bool: ...
|
|
def setKeepMouseGrab(self, a0: bool) -> None: ...
|
|
def keepMouseGrab(self) -> bool: ...
|
|
def ungrabMouse(self) -> None: ...
|
|
def grabMouse(self) -> None: ...
|
|
def unsetCursor(self) -> None: ...
|
|
def setCursor(self, cursor: typing.Union[QtGui.QCursor, QtCore.Qt.CursorShape]) -> None: ...
|
|
def cursor(self) -> QtGui.QCursor: ...
|
|
def setAcceptHoverEvents(self, enabled: bool) -> None: ...
|
|
def acceptHoverEvents(self) -> bool: ...
|
|
def setAcceptedMouseButtons(self, buttons: QtCore.Qt.MouseButton) -> None: ...
|
|
def acceptedMouseButtons(self) -> QtCore.Qt.MouseButton: ...
|
|
def scopedFocusItem(self) -> typing.Optional['QQuickItem']: ...
|
|
def isFocusScope(self) -> bool: ...
|
|
@typing.overload
|
|
def setFocus(self, a0: bool) -> None: ...
|
|
@typing.overload
|
|
def setFocus(self, focus: bool, reason: QtCore.Qt.FocusReason) -> None: ...
|
|
def hasFocus(self) -> bool: ...
|
|
def hasActiveFocus(self) -> bool: ...
|
|
def setFlags(self, flags: 'QQuickItem.Flag') -> None: ...
|
|
def setFlag(self, flag: 'QQuickItem.Flag', enabled: bool = ...) -> None: ...
|
|
def flags(self) -> 'QQuickItem.Flag': ...
|
|
def setAntialiasing(self, a0: bool) -> None: ...
|
|
def antialiasing(self) -> bool: ...
|
|
def setSmooth(self, a0: bool) -> None: ...
|
|
def smooth(self) -> bool: ...
|
|
def setEnabled(self, a0: bool) -> None: ...
|
|
def isEnabled(self) -> bool: ...
|
|
def setVisible(self, a0: bool) -> None: ...
|
|
def isVisible(self) -> bool: ...
|
|
def setOpacity(self, a0: float) -> None: ...
|
|
def opacity(self) -> float: ...
|
|
def setScale(self, a0: float) -> None: ...
|
|
def scale(self) -> float: ...
|
|
def setRotation(self, a0: float) -> None: ...
|
|
def rotation(self) -> float: ...
|
|
def setZ(self, a0: float) -> None: ...
|
|
def z(self) -> float: ...
|
|
def setTransformOrigin(self, a0: 'QQuickItem.TransformOrigin') -> None: ...
|
|
def transformOrigin(self) -> 'QQuickItem.TransformOrigin': ...
|
|
def setSize(self, size: QtCore.QSizeF) -> None: ...
|
|
def implicitHeight(self) -> float: ...
|
|
def setImplicitHeight(self, a0: float) -> None: ...
|
|
def resetHeight(self) -> None: ...
|
|
def setHeight(self, a0: float) -> None: ...
|
|
def height(self) -> float: ...
|
|
def implicitWidth(self) -> float: ...
|
|
def setImplicitWidth(self, a0: float) -> None: ...
|
|
def resetWidth(self) -> None: ...
|
|
def setWidth(self, a0: float) -> None: ...
|
|
def width(self) -> float: ...
|
|
def setY(self, a0: float) -> None: ...
|
|
def setX(self, a0: float) -> None: ...
|
|
def y(self) -> float: ...
|
|
def x(self) -> float: ...
|
|
def setBaselineOffset(self, a0: float) -> None: ...
|
|
def baselineOffset(self) -> float: ...
|
|
def setState(self, a0: typing.Optional[str]) -> None: ...
|
|
def state(self) -> str: ...
|
|
def setClip(self, a0: bool) -> None: ...
|
|
def clip(self) -> bool: ...
|
|
def childItems(self) -> list['QQuickItem']: ...
|
|
def childrenRect(self) -> QtCore.QRectF: ...
|
|
def stackAfter(self, a0: typing.Optional['QQuickItem']) -> None: ...
|
|
def stackBefore(self, a0: typing.Optional['QQuickItem']) -> None: ...
|
|
def setParentItem(self, parent: typing.Optional['QQuickItem']) -> None: ...
|
|
def parentItem(self) -> typing.Optional['QQuickItem']: ...
|
|
def window(self) -> typing.Optional['QQuickWindow']: ...
|
|
|
|
|
|
class QQuickFramebufferObject(QQuickItem):
|
|
|
|
class Renderer(PyQt6.sip.wrapper):
|
|
|
|
try:
|
|
from PyQt6.QtOpenGL import QOpenGLFramebufferObject
|
|
except ImportError:
|
|
pass
|
|
|
|
@typing.overload
|
|
def __init__(self) -> None: ...
|
|
@typing.overload
|
|
def __init__(self, a0: 'QQuickFramebufferObject.Renderer') -> None: ...
|
|
|
|
def invalidateFramebufferObject(self) -> None: ...
|
|
def update(self) -> None: ...
|
|
def framebufferObject(self) -> typing.Optional[QOpenGLFramebufferObject]: ...
|
|
def synchronize(self, a0: typing.Optional['QQuickFramebufferObject']) -> None: ...
|
|
def createFramebufferObject(self, size: QtCore.QSize) -> typing.Optional[QOpenGLFramebufferObject]: ...
|
|
def render(self) -> None: ...
|
|
|
|
def __init__(self, parent: typing.Optional[QQuickItem] = ...) -> None: ...
|
|
|
|
mirrorVerticallyChanged: typing.ClassVar[QtCore.pyqtSignal]
|
|
def setMirrorVertically(self, enable: bool) -> None: ...
|
|
def mirrorVertically(self) -> bool: ...
|
|
def releaseResources(self) -> None: ...
|
|
def textureProvider(self) -> typing.Optional['QSGTextureProvider']: ...
|
|
def isTextureProvider(self) -> bool: ...
|
|
textureFollowsItemSizeChanged: typing.ClassVar[QtCore.pyqtSignal]
|
|
def updatePaintNode(self, a0: typing.Optional['QSGNode'], a1: typing.Optional[QQuickItem.UpdatePaintNodeData]) -> typing.Optional['QSGNode']: ...
|
|
def geometryChange(self, newGeometry: QtCore.QRectF, oldGeometry: QtCore.QRectF) -> None: ...
|
|
def createRenderer(self) -> typing.Optional['QQuickFramebufferObject.Renderer']: ...
|
|
def setTextureFollowsItemSize(self, follows: bool) -> None: ...
|
|
def textureFollowsItemSize(self) -> bool: ...
|
|
|
|
|
|
class QQuickGraphicsConfiguration(PyQt6.sip.simplewrapper):
|
|
|
|
@typing.overload
|
|
def __init__(self) -> None: ...
|
|
@typing.overload
|
|
def __init__(self, other: 'QQuickGraphicsConfiguration') -> None: ...
|
|
|
|
def timestampsEnabled(self) -> bool: ...
|
|
def setTimestamps(self, enable: bool) -> None: ...
|
|
def pipelineCacheLoadFile(self) -> str: ...
|
|
def setPipelineCacheLoadFile(self, filename: typing.Optional[str]) -> None: ...
|
|
def pipelineCacheSaveFile(self) -> str: ...
|
|
def setPipelineCacheSaveFile(self, filename: typing.Optional[str]) -> None: ...
|
|
def isAutomaticPipelineCacheEnabled(self) -> bool: ...
|
|
def setAutomaticPipelineCache(self, enable: bool) -> None: ...
|
|
def prefersSoftwareDevice(self) -> bool: ...
|
|
def setPreferSoftwareDevice(self, enable: bool) -> None: ...
|
|
def isDebugMarkersEnabled(self) -> bool: ...
|
|
def setDebugMarkers(self, enable: bool) -> None: ...
|
|
def isDebugLayerEnabled(self) -> bool: ...
|
|
def setDebugLayer(self, enable: bool) -> None: ...
|
|
@staticmethod
|
|
def preferredInstanceExtensions() -> list[QtCore.QByteArray]: ...
|
|
def isDepthBufferEnabledFor2D(self) -> bool: ...
|
|
def setDepthBufferFor2D(self, enable: bool) -> None: ...
|
|
def deviceExtensions(self) -> list[QtCore.QByteArray]: ...
|
|
def setDeviceExtensions(self, extensions: collections.abc.Iterable[typing.Union[QtCore.QByteArray, bytes, bytearray, memoryview]]) -> None: ...
|
|
|
|
|
|
class QQuickGraphicsDevice(PyQt6.sip.simplewrapper):
|
|
|
|
@typing.overload
|
|
def __init__(self) -> None: ...
|
|
@typing.overload
|
|
def __init__(self, other: 'QQuickGraphicsDevice') -> None: ...
|
|
|
|
@staticmethod
|
|
def fromOpenGLContext(context: typing.Optional[QtGui.QOpenGLContext]) -> 'QQuickGraphicsDevice': ...
|
|
def isNull(self) -> bool: ...
|
|
|
|
|
|
class QQuickTextureFactory(QtCore.QObject):
|
|
|
|
def __init__(self) -> None: ...
|
|
|
|
@staticmethod
|
|
def textureFactoryForImage(image: QtGui.QImage) -> typing.Optional['QQuickTextureFactory']: ...
|
|
def image(self) -> QtGui.QImage: ...
|
|
def textureByteCount(self) -> int: ...
|
|
def textureSize(self) -> QtCore.QSize: ...
|
|
def createTexture(self, window: typing.Optional['QQuickWindow']) -> typing.Optional['QSGTexture']: ...
|
|
|
|
|
|
class QQuickImageProvider(QtQml.QQmlImageProviderBase):
|
|
|
|
def __init__(self, type: QtQml.QQmlImageProviderBase.ImageType, flags: QtQml.QQmlImageProviderBase.Flag = ...) -> None: ...
|
|
|
|
def requestTexture(self, id: typing.Optional[str], requestedSize: QtCore.QSize) -> typing.Tuple[typing.Optional[QQuickTextureFactory], typing.Optional[QtCore.QSize]]: ...
|
|
def requestPixmap(self, id: typing.Optional[str], requestedSize: QtCore.QSize) -> typing.Tuple[QtGui.QPixmap, typing.Optional[QtCore.QSize]]: ...
|
|
def requestImage(self, id: typing.Optional[str], requestedSize: QtCore.QSize) -> typing.Tuple[QtGui.QImage, typing.Optional[QtCore.QSize]]: ...
|
|
def flags(self) -> QtQml.QQmlImageProviderBase.Flag: ...
|
|
def imageType(self) -> QtQml.QQmlImageProviderBase.ImageType: ...
|
|
|
|
|
|
class QQuickImageResponse(QtCore.QObject):
|
|
|
|
def __init__(self) -> None: ...
|
|
|
|
finished: typing.ClassVar[QtCore.pyqtSignal]
|
|
def cancel(self) -> None: ...
|
|
def errorString(self) -> str: ...
|
|
def textureFactory(self) -> typing.Optional[QQuickTextureFactory]: ...
|
|
|
|
|
|
class QQuickAsyncImageProvider(QQuickImageProvider):
|
|
|
|
def __init__(self) -> None: ...
|
|
|
|
def requestImageResponse(self, id: typing.Optional[str], requestedSize: QtCore.QSize) -> typing.Optional[QQuickImageResponse]: ...
|
|
|
|
|
|
class QQuickItemGrabResult(QtCore.QObject):
|
|
|
|
ready: typing.ClassVar[QtCore.pyqtSignal]
|
|
def event(self, a0: typing.Optional[QtCore.QEvent]) -> bool: ...
|
|
@typing.overload
|
|
def saveToFile(self, fileName: typing.Optional[str]) -> bool: ...
|
|
@typing.overload
|
|
def saveToFile(self, fileName: QtCore.QUrl) -> bool: ...
|
|
def url(self) -> QtCore.QUrl: ...
|
|
def image(self) -> QtGui.QImage: ...
|
|
|
|
|
|
class QQuickPaintedItem(QQuickItem):
|
|
|
|
class PerformanceHint(enum.Flag):
|
|
FastFBOResizing = ... # type: QQuickPaintedItem.PerformanceHint
|
|
|
|
class RenderTarget(enum.Enum):
|
|
Image = ... # type: QQuickPaintedItem.RenderTarget
|
|
FramebufferObject = ... # type: QQuickPaintedItem.RenderTarget
|
|
InvertedYFramebufferObject = ... # type: QQuickPaintedItem.RenderTarget
|
|
|
|
def __init__(self, parent: typing.Optional[QQuickItem] = ...) -> None: ...
|
|
|
|
textureSizeChanged: typing.ClassVar[QtCore.pyqtSignal]
|
|
def setTextureSize(self, size: QtCore.QSize) -> None: ...
|
|
def textureSize(self) -> QtCore.QSize: ...
|
|
def itemChange(self, a0: QQuickItem.ItemChange, a1: QQuickItem.ItemChangeData) -> None: ...
|
|
def releaseResources(self) -> None: ...
|
|
def textureProvider(self) -> typing.Optional['QSGTextureProvider']: ...
|
|
def isTextureProvider(self) -> bool: ...
|
|
def updatePaintNode(self, a0: typing.Optional['QSGNode'], a1: typing.Optional[QQuickItem.UpdatePaintNodeData]) -> typing.Optional['QSGNode']: ...
|
|
renderTargetChanged: typing.ClassVar[QtCore.pyqtSignal]
|
|
contentsScaleChanged: typing.ClassVar[QtCore.pyqtSignal]
|
|
contentsSizeChanged: typing.ClassVar[QtCore.pyqtSignal]
|
|
fillColorChanged: typing.ClassVar[QtCore.pyqtSignal]
|
|
def paint(self, painter: typing.Optional[QtGui.QPainter]) -> None: ...
|
|
def setRenderTarget(self, target: 'QQuickPaintedItem.RenderTarget') -> None: ...
|
|
def renderTarget(self) -> 'QQuickPaintedItem.RenderTarget': ...
|
|
def setFillColor(self, a0: typing.Union[QtGui.QColor, QtCore.Qt.GlobalColor, int]) -> None: ...
|
|
def fillColor(self) -> QtGui.QColor: ...
|
|
def setContentsScale(self, a0: float) -> None: ...
|
|
def contentsScale(self) -> float: ...
|
|
def resetContentsSize(self) -> None: ...
|
|
def setContentsSize(self, a0: QtCore.QSize) -> None: ...
|
|
def contentsSize(self) -> QtCore.QSize: ...
|
|
def contentsBoundingRect(self) -> QtCore.QRectF: ...
|
|
def setPerformanceHints(self, hints: 'QQuickPaintedItem.PerformanceHint') -> None: ...
|
|
def setPerformanceHint(self, hint: 'QQuickPaintedItem.PerformanceHint', enabled: bool = ...) -> None: ...
|
|
def performanceHints(self) -> 'QQuickPaintedItem.PerformanceHint': ...
|
|
def setMipmap(self, enable: bool) -> None: ...
|
|
def mipmap(self) -> bool: ...
|
|
def setAntialiasing(self, enable: bool) -> None: ...
|
|
def antialiasing(self) -> bool: ...
|
|
def setOpaquePainting(self, opaque: bool) -> None: ...
|
|
def opaquePainting(self) -> bool: ...
|
|
def update(self, rect: QtCore.QRect = ...) -> None: ...
|
|
|
|
|
|
class QQuickRenderControl(QtCore.QObject):
|
|
|
|
def __init__(self, parent: typing.Optional[QtCore.QObject] = ...) -> None: ...
|
|
|
|
def window(self) -> typing.Optional['QQuickWindow']: ...
|
|
def endFrame(self) -> None: ...
|
|
def beginFrame(self) -> None: ...
|
|
def samples(self) -> int: ...
|
|
def setSamples(self, sampleCount: int) -> None: ...
|
|
sceneChanged: typing.ClassVar[QtCore.pyqtSignal]
|
|
renderRequested: typing.ClassVar[QtCore.pyqtSignal]
|
|
def prepareThread(self, targetThread: typing.Optional[QtCore.QThread]) -> None: ...
|
|
def renderWindow(self, offset: typing.Optional[QtCore.QPoint]) -> typing.Optional[QtGui.QWindow]: ...
|
|
@staticmethod
|
|
def renderWindowFor(win: typing.Optional['QQuickWindow'], offset: typing.Optional[QtCore.QPoint] = ...) -> typing.Optional[QtGui.QWindow]: ...
|
|
def sync(self) -> bool: ...
|
|
def render(self) -> None: ...
|
|
def polishItems(self) -> None: ...
|
|
def invalidate(self) -> None: ...
|
|
def initialize(self) -> bool: ...
|
|
|
|
|
|
class QQuickRenderTarget(PyQt6.sip.simplewrapper):
|
|
|
|
class Flag(enum.Enum):
|
|
MultisampleResolve = ... # type: QQuickRenderTarget.Flag
|
|
|
|
@typing.overload
|
|
def __init__(self) -> None: ...
|
|
@typing.overload
|
|
def __init__(self, other: 'QQuickRenderTarget') -> None: ...
|
|
|
|
def __eq__(self, other: object): ...
|
|
def __ne__(self, other: object): ...
|
|
def setMirrorVertically(self, enable: bool) -> None: ...
|
|
def mirrorVertically(self) -> bool: ...
|
|
def setDevicePixelRatio(self, ratio: float) -> None: ...
|
|
def devicePixelRatio(self) -> float: ...
|
|
@staticmethod
|
|
def fromPaintDevice(device: typing.Optional[QtGui.QPaintDevice]) -> 'QQuickRenderTarget': ...
|
|
@staticmethod
|
|
def fromOpenGLRenderBuffer(renderbufferId: int, pixelSize: QtCore.QSize, sampleCount: int = ...) -> 'QQuickRenderTarget': ...
|
|
@typing.overload
|
|
@staticmethod
|
|
def fromOpenGLTexture(textureId: int, pixelSize: QtCore.QSize, sampleCount: int = ...) -> 'QQuickRenderTarget': ...
|
|
@typing.overload
|
|
@staticmethod
|
|
def fromOpenGLTexture(textureId: int, format: int, pixelSize: QtCore.QSize, sampleCount: int = ...) -> 'QQuickRenderTarget': ...
|
|
@typing.overload
|
|
@staticmethod
|
|
def fromOpenGLTexture(textureId: int, format: int, pixelSize: QtCore.QSize, sampleCount: int, arraySize: int, flags: 'QQuickRenderTarget.Flag') -> 'QQuickRenderTarget': ...
|
|
def isNull(self) -> bool: ...
|
|
|
|
|
|
class QQuickTextDocument(QtCore.QObject):
|
|
|
|
class Status(enum.Enum):
|
|
Null = ... # type: QQuickTextDocument.Status
|
|
Loading = ... # type: QQuickTextDocument.Status
|
|
Loaded = ... # type: QQuickTextDocument.Status
|
|
Saving = ... # type: QQuickTextDocument.Status
|
|
Saved = ... # type: QQuickTextDocument.Status
|
|
ReadError = ... # type: QQuickTextDocument.Status
|
|
WriteError = ... # type: QQuickTextDocument.Status
|
|
NonLocalFileError = ... # type: QQuickTextDocument.Status
|
|
|
|
def __init__(self, parent: typing.Optional[QQuickItem]) -> None: ...
|
|
|
|
errorStringChanged: typing.ClassVar[QtCore.pyqtSignal]
|
|
statusChanged: typing.ClassVar[QtCore.pyqtSignal]
|
|
modifiedChanged: typing.ClassVar[QtCore.pyqtSignal]
|
|
sourceChanged: typing.ClassVar[QtCore.pyqtSignal]
|
|
textDocumentChanged: typing.ClassVar[QtCore.pyqtSignal]
|
|
def errorString(self) -> str: ...
|
|
def status(self) -> 'QQuickTextDocument.Status': ...
|
|
def saveAs(self, url: QtCore.QUrl) -> None: ...
|
|
def save(self) -> None: ...
|
|
def setTextDocument(self, document: typing.Optional[QtGui.QTextDocument]) -> None: ...
|
|
def setModified(self, modified: bool) -> None: ...
|
|
def isModified(self) -> bool: ...
|
|
def setSource(self, url: QtCore.QUrl) -> None: ...
|
|
def source(self) -> QtCore.QUrl: ...
|
|
def textDocument(self) -> typing.Optional[QtGui.QTextDocument]: ...
|
|
|
|
|
|
class QQuickWindow(QtGui.QWindow):
|
|
|
|
class TextRenderType(enum.Enum):
|
|
QtTextRendering = ... # type: QQuickWindow.TextRenderType
|
|
NativeTextRendering = ... # type: QQuickWindow.TextRenderType
|
|
CurveTextRendering = ... # type: QQuickWindow.TextRenderType
|
|
|
|
class RenderStage(enum.Enum):
|
|
BeforeSynchronizingStage = ... # type: QQuickWindow.RenderStage
|
|
AfterSynchronizingStage = ... # type: QQuickWindow.RenderStage
|
|
BeforeRenderingStage = ... # type: QQuickWindow.RenderStage
|
|
AfterRenderingStage = ... # type: QQuickWindow.RenderStage
|
|
AfterSwapStage = ... # type: QQuickWindow.RenderStage
|
|
NoStage = ... # type: QQuickWindow.RenderStage
|
|
|
|
class SceneGraphError(enum.Enum):
|
|
ContextNotAvailable = ... # type: QQuickWindow.SceneGraphError
|
|
|
|
class CreateTextureOption(enum.Flag):
|
|
TextureHasAlphaChannel = ... # type: QQuickWindow.CreateTextureOption
|
|
TextureHasMipmaps = ... # type: QQuickWindow.CreateTextureOption
|
|
TextureOwnsGLTexture = ... # type: QQuickWindow.CreateTextureOption
|
|
TextureCanUseAtlas = ... # type: QQuickWindow.CreateTextureOption
|
|
TextureIsOpaque = ... # type: QQuickWindow.CreateTextureOption
|
|
|
|
def __init__(self, parent: typing.Optional[QtGui.QWindow] = ...) -> None: ...
|
|
|
|
def graphicsConfiguration(self) -> QQuickGraphicsConfiguration: ...
|
|
def setGraphicsConfiguration(self, config: QQuickGraphicsConfiguration) -> None: ...
|
|
def graphicsDevice(self) -> QQuickGraphicsDevice: ...
|
|
def setGraphicsDevice(self, device: QQuickGraphicsDevice) -> None: ...
|
|
@staticmethod
|
|
def graphicsApi() -> 'QSGRendererInterface.GraphicsApi': ...
|
|
@staticmethod
|
|
def setGraphicsApi(api: 'QSGRendererInterface.GraphicsApi') -> None: ...
|
|
def isPersistentGraphics(self) -> bool: ...
|
|
def setPersistentGraphics(self, persistent: bool) -> None: ...
|
|
afterFrameEnd: typing.ClassVar[QtCore.pyqtSignal]
|
|
beforeFrameBegin: typing.ClassVar[QtCore.pyqtSignal]
|
|
afterRenderPassRecording: typing.ClassVar[QtCore.pyqtSignal]
|
|
beforeRenderPassRecording: typing.ClassVar[QtCore.pyqtSignal]
|
|
def endExternalCommands(self) -> None: ...
|
|
def beginExternalCommands(self) -> None: ...
|
|
@staticmethod
|
|
def setTextRenderType(renderType: 'QQuickWindow.TextRenderType') -> None: ...
|
|
@staticmethod
|
|
def textRenderType() -> 'QQuickWindow.TextRenderType': ...
|
|
@staticmethod
|
|
def sceneGraphBackend() -> str: ...
|
|
def createImageNode(self) -> typing.Optional['QSGImageNode']: ...
|
|
def createRectangleNode(self) -> typing.Optional['QSGRectangleNode']: ...
|
|
@staticmethod
|
|
def setSceneGraphBackend(backend: typing.Optional[str]) -> None: ...
|
|
def rendererInterface(self) -> typing.Optional['QSGRendererInterface']: ...
|
|
def isSceneGraphInitialized(self) -> bool: ...
|
|
def effectiveDevicePixelRatio(self) -> float: ...
|
|
def scheduleRenderJob(self, job: typing.Optional[QtCore.QRunnable], schedule: 'QQuickWindow.RenderStage') -> None: ...
|
|
sceneGraphError: typing.ClassVar[QtCore.pyqtSignal]
|
|
sceneGraphAboutToStop: typing.ClassVar[QtCore.pyqtSignal]
|
|
afterAnimating: typing.ClassVar[QtCore.pyqtSignal]
|
|
afterSynchronizing: typing.ClassVar[QtCore.pyqtSignal]
|
|
activeFocusItemChanged: typing.ClassVar[QtCore.pyqtSignal]
|
|
closing: typing.ClassVar[QtCore.pyqtSignal]
|
|
@staticmethod
|
|
def setDefaultAlphaBuffer(useAlpha: bool) -> None: ...
|
|
@staticmethod
|
|
def hasDefaultAlphaBuffer() -> bool: ...
|
|
def closeEvent(self, a0: typing.Optional[QtGui.QCloseEvent]) -> None: ...
|
|
def tabletEvent(self, a0: typing.Optional[QtGui.QTabletEvent]) -> None: ...
|
|
def wheelEvent(self, a0: typing.Optional[QtGui.QWheelEvent]) -> None: ...
|
|
def mouseMoveEvent(self, a0: typing.Optional[QtGui.QMouseEvent]) -> None: ...
|
|
def mouseDoubleClickEvent(self, a0: typing.Optional[QtGui.QMouseEvent]) -> None: ...
|
|
def mouseReleaseEvent(self, a0: typing.Optional[QtGui.QMouseEvent]) -> None: ...
|
|
def mousePressEvent(self, a0: typing.Optional[QtGui.QMouseEvent]) -> None: ...
|
|
def keyReleaseEvent(self, a0: typing.Optional[QtGui.QKeyEvent]) -> None: ...
|
|
def keyPressEvent(self, a0: typing.Optional[QtGui.QKeyEvent]) -> None: ...
|
|
def event(self, a0: typing.Optional[QtCore.QEvent]) -> bool: ...
|
|
def focusOutEvent(self, a0: typing.Optional[QtGui.QFocusEvent]) -> None: ...
|
|
def focusInEvent(self, a0: typing.Optional[QtGui.QFocusEvent]) -> None: ...
|
|
def hideEvent(self, a0: typing.Optional[QtGui.QHideEvent]) -> None: ...
|
|
def showEvent(self, a0: typing.Optional[QtGui.QShowEvent]) -> None: ...
|
|
def resizeEvent(self, a0: typing.Optional[QtGui.QResizeEvent]) -> None: ...
|
|
def exposeEvent(self, a0: typing.Optional[QtGui.QExposeEvent]) -> None: ...
|
|
def releaseResources(self) -> None: ...
|
|
def update(self) -> None: ...
|
|
colorChanged: typing.ClassVar[QtCore.pyqtSignal]
|
|
afterRendering: typing.ClassVar[QtCore.pyqtSignal]
|
|
beforeRendering: typing.ClassVar[QtCore.pyqtSignal]
|
|
beforeSynchronizing: typing.ClassVar[QtCore.pyqtSignal]
|
|
sceneGraphInvalidated: typing.ClassVar[QtCore.pyqtSignal]
|
|
sceneGraphInitialized: typing.ClassVar[QtCore.pyqtSignal]
|
|
frameSwapped: typing.ClassVar[QtCore.pyqtSignal]
|
|
def isPersistentSceneGraph(self) -> bool: ...
|
|
def setPersistentSceneGraph(self, persistent: bool) -> None: ...
|
|
def color(self) -> QtGui.QColor: ...
|
|
def setColor(self, color: typing.Union[QtGui.QColor, QtCore.Qt.GlobalColor, int]) -> None: ...
|
|
@typing.overload
|
|
def createTextureFromImage(self, image: QtGui.QImage) -> typing.Optional['QSGTexture']: ...
|
|
@typing.overload
|
|
def createTextureFromImage(self, image: QtGui.QImage, options: 'QQuickWindow.CreateTextureOption') -> typing.Optional['QSGTexture']: ...
|
|
def createTextNode(self) -> typing.Optional['QSGTextNode']: ...
|
|
def incubationController(self) -> typing.Optional[QtQml.QQmlIncubationController]: ...
|
|
def renderTarget(self) -> QQuickRenderTarget: ...
|
|
def setRenderTarget(self, target: QQuickRenderTarget) -> None: ...
|
|
def grabWindow(self) -> QtGui.QImage: ...
|
|
def mouseGrabberItem(self) -> typing.Optional[QQuickItem]: ...
|
|
def focusObject(self) -> typing.Optional[QtCore.QObject]: ...
|
|
def activeFocusItem(self) -> typing.Optional[QQuickItem]: ...
|
|
def contentItem(self) -> typing.Optional[QQuickItem]: ...
|
|
|
|
|
|
class QQuickView(QQuickWindow):
|
|
|
|
class Status(enum.Enum):
|
|
Null = ... # type: QQuickView.Status
|
|
Ready = ... # type: QQuickView.Status
|
|
Loading = ... # type: QQuickView.Status
|
|
Error = ... # type: QQuickView.Status
|
|
|
|
class ResizeMode(enum.Enum):
|
|
SizeViewToRootObject = ... # type: QQuickView.ResizeMode
|
|
SizeRootObjectToView = ... # type: QQuickView.ResizeMode
|
|
|
|
@typing.overload
|
|
def __init__(self, parent: typing.Optional[QtGui.QWindow] = ...) -> None: ...
|
|
@typing.overload
|
|
def __init__(self, engine: typing.Optional[QtQml.QQmlEngine], parent: typing.Optional[QtGui.QWindow]) -> None: ...
|
|
@typing.overload
|
|
def __init__(self, source: QtCore.QUrl, parent: typing.Optional[QtGui.QWindow] = ...) -> None: ...
|
|
@typing.overload
|
|
def __init__(self, uri: typing.Union[typing.Union[QtCore.QByteArray, bytes, bytearray, memoryview], typing.Optional[str]], typeName: typing.Union[typing.Union[QtCore.QByteArray, bytes, bytearray, memoryview], typing.Optional[str]], parent: typing.Optional[QtGui.QWindow] = ...) -> None: ...
|
|
|
|
def mouseMoveEvent(self, a0: typing.Optional[QtGui.QMouseEvent]) -> None: ...
|
|
def mouseReleaseEvent(self, a0: typing.Optional[QtGui.QMouseEvent]) -> None: ...
|
|
def mousePressEvent(self, a0: typing.Optional[QtGui.QMouseEvent]) -> None: ...
|
|
def keyReleaseEvent(self, a0: typing.Optional[QtGui.QKeyEvent]) -> None: ...
|
|
def keyPressEvent(self, a0: typing.Optional[QtGui.QKeyEvent]) -> None: ...
|
|
def timerEvent(self, a0: typing.Optional[QtCore.QTimerEvent]) -> None: ...
|
|
def resizeEvent(self, a0: typing.Optional[QtGui.QResizeEvent]) -> None: ...
|
|
statusChanged: typing.ClassVar[QtCore.pyqtSignal]
|
|
def loadFromModule(self, uri: typing.Union[typing.Union[QtCore.QByteArray, bytes, bytearray, memoryview], typing.Optional[str]], typeName: typing.Union[typing.Union[QtCore.QByteArray, bytes, bytearray, memoryview], typing.Optional[str]]) -> None: ...
|
|
def setInitialProperties(self, initialProperties: dict[typing.Optional[str], typing.Any]) -> None: ...
|
|
def setSource(self, a0: QtCore.QUrl) -> None: ...
|
|
def initialSize(self) -> QtCore.QSize: ...
|
|
def errors(self) -> list[QtQml.QQmlError]: ...
|
|
def status(self) -> 'QQuickView.Status': ...
|
|
def setResizeMode(self, a0: 'QQuickView.ResizeMode') -> None: ...
|
|
def resizeMode(self) -> 'QQuickView.ResizeMode': ...
|
|
def rootObject(self) -> typing.Optional[QQuickItem]: ...
|
|
def rootContext(self) -> typing.Optional[QtQml.QQmlContext]: ...
|
|
def engine(self) -> typing.Optional[QtQml.QQmlEngine]: ...
|
|
def source(self) -> QtCore.QUrl: ...
|
|
|
|
|
|
class QQuickCloseEvent(PyQt6.sip.simplewrapper): ...
|
|
|
|
|
|
class QSGMaterial(PyQt6.sip.wrapper):
|
|
|
|
class Flag(enum.Flag):
|
|
Blending = ... # type: QSGMaterial.Flag
|
|
RequiresDeterminant = ... # type: QSGMaterial.Flag
|
|
RequiresFullMatrixExceptTranslate = ... # type: QSGMaterial.Flag
|
|
RequiresFullMatrix = ... # type: QSGMaterial.Flag
|
|
NoBatching = ... # type: QSGMaterial.Flag
|
|
CustomCompileStep = ... # type: QSGMaterial.Flag
|
|
|
|
def __init__(self) -> None: ...
|
|
|
|
def viewCount(self) -> int: ...
|
|
def setFlag(self, flags: 'QSGMaterial.Flag', enabled: bool = ...) -> None: ...
|
|
def flags(self) -> 'QSGMaterial.Flag': ...
|
|
def compare(self, other: typing.Optional['QSGMaterial']) -> int: ...
|
|
def createShader(self, renderMode: 'QSGRendererInterface.RenderMode') -> typing.Optional['QSGMaterialShader']: ...
|
|
def type(self) -> typing.Optional['QSGMaterialType']: ...
|
|
|
|
|
|
class QSGFlatColorMaterial(QSGMaterial):
|
|
|
|
def __init__(self) -> None: ...
|
|
|
|
def compare(self, other: typing.Optional[QSGMaterial]) -> int: ...
|
|
def color(self) -> QtGui.QColor: ...
|
|
def setColor(self, color: typing.Union[QtGui.QColor, QtCore.Qt.GlobalColor, int]) -> None: ...
|
|
def createShader(self, renderMode: 'QSGRendererInterface.RenderMode') -> typing.Optional['QSGMaterialShader']: ...
|
|
def type(self) -> typing.Optional['QSGMaterialType']: ...
|
|
|
|
|
|
class QSGGeometry(PyQt6.sip.wrapper):
|
|
|
|
class Type(enum.Enum):
|
|
ByteType = ... # type: QSGGeometry.Type
|
|
UnsignedByteType = ... # type: QSGGeometry.Type
|
|
ShortType = ... # type: QSGGeometry.Type
|
|
UnsignedShortType = ... # type: QSGGeometry.Type
|
|
IntType = ... # type: QSGGeometry.Type
|
|
UnsignedIntType = ... # type: QSGGeometry.Type
|
|
FloatType = ... # type: QSGGeometry.Type
|
|
Bytes2Type = ... # type: QSGGeometry.Type
|
|
Bytes3Type = ... # type: QSGGeometry.Type
|
|
Bytes4Type = ... # type: QSGGeometry.Type
|
|
DoubleType = ... # type: QSGGeometry.Type
|
|
|
|
class DrawingMode(enum.IntEnum):
|
|
DrawPoints = ... # type: QSGGeometry.DrawingMode
|
|
DrawLines = ... # type: QSGGeometry.DrawingMode
|
|
DrawLineLoop = ... # type: QSGGeometry.DrawingMode
|
|
DrawLineStrip = ... # type: QSGGeometry.DrawingMode
|
|
DrawTriangles = ... # type: QSGGeometry.DrawingMode
|
|
DrawTriangleStrip = ... # type: QSGGeometry.DrawingMode
|
|
DrawTriangleFan = ... # type: QSGGeometry.DrawingMode
|
|
|
|
class AttributeType(enum.Enum):
|
|
UnknownAttribute = ... # type: QSGGeometry.AttributeType
|
|
PositionAttribute = ... # type: QSGGeometry.AttributeType
|
|
ColorAttribute = ... # type: QSGGeometry.AttributeType
|
|
TexCoordAttribute = ... # type: QSGGeometry.AttributeType
|
|
TexCoord1Attribute = ... # type: QSGGeometry.AttributeType
|
|
TexCoord2Attribute = ... # type: QSGGeometry.AttributeType
|
|
|
|
class DataPattern(enum.Enum):
|
|
AlwaysUploadPattern = ... # type: QSGGeometry.DataPattern
|
|
StreamPattern = ... # type: QSGGeometry.DataPattern
|
|
DynamicPattern = ... # type: QSGGeometry.DataPattern
|
|
StaticPattern = ... # type: QSGGeometry.DataPattern
|
|
|
|
class Attribute(PyQt6.sip.simplewrapper):
|
|
|
|
attributeType = ... # type: 'QSGGeometry.AttributeType'
|
|
isVertexCoordinate = ... # type: int
|
|
position = ... # type: int
|
|
tupleSize = ... # type: int
|
|
type = ... # type: int
|
|
|
|
@typing.overload
|
|
def __init__(self) -> None: ...
|
|
@typing.overload
|
|
def __init__(self, a0: 'QSGGeometry.Attribute') -> None: ...
|
|
|
|
@staticmethod
|
|
def createWithAttributeType(pos: int, tupleSize: int, primitiveType: int, attributeType: 'QSGGeometry.AttributeType') -> 'QSGGeometry.Attribute': ...
|
|
@staticmethod
|
|
def create(pos: int, tupleSize: int, primitiveType: int, isPosition: bool = ...) -> 'QSGGeometry.Attribute': ...
|
|
|
|
class AttributeSet(PyQt6.sip.simplewrapper):
|
|
|
|
attributes = ... # type: PyQt6.sip.array
|
|
count = ... # type: int
|
|
stride = ... # type: int
|
|
|
|
def __init__(self, attributes: collections.abc.Iterable['QSGGeometry.Attribute'], stride: int = ...) -> None: ...
|
|
|
|
class Point2D(PyQt6.sip.simplewrapper):
|
|
|
|
x = ... # type: float
|
|
y = ... # type: float
|
|
|
|
@typing.overload
|
|
def __init__(self) -> None: ...
|
|
@typing.overload
|
|
def __init__(self, a0: 'QSGGeometry.Point2D') -> None: ...
|
|
|
|
def set(self, nx: float, ny: float) -> None: ...
|
|
|
|
class TexturedPoint2D(PyQt6.sip.simplewrapper):
|
|
|
|
tx = ... # type: float
|
|
ty = ... # type: float
|
|
x = ... # type: float
|
|
y = ... # type: float
|
|
|
|
@typing.overload
|
|
def __init__(self) -> None: ...
|
|
@typing.overload
|
|
def __init__(self, a0: 'QSGGeometry.TexturedPoint2D') -> None: ...
|
|
|
|
def set(self, nx: float, ny: float, ntx: float, nty: float) -> None: ...
|
|
|
|
class ColoredPoint2D(PyQt6.sip.simplewrapper):
|
|
|
|
a = ... # type: int
|
|
b = ... # type: int
|
|
g = ... # type: int
|
|
r = ... # type: int
|
|
x = ... # type: float
|
|
y = ... # type: float
|
|
|
|
@typing.overload
|
|
def __init__(self) -> None: ...
|
|
@typing.overload
|
|
def __init__(self, a0: 'QSGGeometry.ColoredPoint2D') -> None: ...
|
|
|
|
def set(self, nx: float, ny: float, nr: int, ng: int, nb: int, na: int) -> None: ...
|
|
|
|
def __init__(self, attribs: 'QSGGeometry.AttributeSet', vertexCount: int, indexCount: int = ..., indexType: int = ...) -> None: ...
|
|
|
|
def setIndexCount(self, count: int) -> None: ...
|
|
def setVertexCount(self, count: int) -> None: ...
|
|
@staticmethod
|
|
def updateColoredRectGeometry(g: typing.Optional['QSGGeometry'], rect: QtCore.QRectF) -> None: ...
|
|
def sizeOfIndex(self) -> int: ...
|
|
def vertexDataAsColoredPoint2D(self) -> PyQt6.sip.array: ...
|
|
def vertexDataAsTexturedPoint2D(self) -> PyQt6.sip.array: ...
|
|
def vertexDataAsPoint2D(self) -> PyQt6.sip.array: ...
|
|
def indexDataAsUShort(self) -> PyQt6.sip.array: ...
|
|
def indexDataAsUInt(self) -> PyQt6.sip.array: ...
|
|
def setLineWidth(self, w: float) -> None: ...
|
|
def lineWidth(self) -> float: ...
|
|
def markVertexDataDirty(self) -> None: ...
|
|
def markIndexDataDirty(self) -> None: ...
|
|
def vertexDataPattern(self) -> 'QSGGeometry.DataPattern': ...
|
|
def setVertexDataPattern(self, p: 'QSGGeometry.DataPattern') -> None: ...
|
|
def indexDataPattern(self) -> 'QSGGeometry.DataPattern': ...
|
|
def setIndexDataPattern(self, p: 'QSGGeometry.DataPattern') -> None: ...
|
|
@staticmethod
|
|
def updateTexturedRectGeometry(g: typing.Optional['QSGGeometry'], rect: QtCore.QRectF, sourceRect: QtCore.QRectF) -> None: ...
|
|
@staticmethod
|
|
def updateRectGeometry(g: typing.Optional['QSGGeometry'], rect: QtCore.QRectF) -> None: ...
|
|
def sizeOfVertex(self) -> int: ...
|
|
def attributes(self) -> PyQt6.sip.array: ...
|
|
def attributeCount(self) -> int: ...
|
|
def indexData(self) -> typing.Optional[PyQt6.sip.voidptr]: ...
|
|
def indexCount(self) -> int: ...
|
|
def indexType(self) -> int: ...
|
|
def vertexData(self) -> typing.Optional[PyQt6.sip.voidptr]: ...
|
|
def vertexCount(self) -> int: ...
|
|
def allocate(self, vertexCount: int, indexCount: int = ...) -> None: ...
|
|
def drawingMode(self) -> int: ...
|
|
def setDrawingMode(self, mode: int) -> None: ...
|
|
@staticmethod
|
|
def defaultAttributes_ColoredPoint2D() -> 'QSGGeometry.AttributeSet': ...
|
|
@staticmethod
|
|
def defaultAttributes_TexturedPoint2D() -> 'QSGGeometry.AttributeSet': ...
|
|
@staticmethod
|
|
def defaultAttributes_Point2D() -> 'QSGGeometry.AttributeSet': ...
|
|
|
|
|
|
class QSGNode(PyQt6.sip.wrapper):
|
|
|
|
class DirtyStateBit(enum.Flag):
|
|
DirtyMatrix = ... # type: QSGNode.DirtyStateBit
|
|
DirtyNodeAdded = ... # type: QSGNode.DirtyStateBit
|
|
DirtyNodeRemoved = ... # type: QSGNode.DirtyStateBit
|
|
DirtyGeometry = ... # type: QSGNode.DirtyStateBit
|
|
DirtyMaterial = ... # type: QSGNode.DirtyStateBit
|
|
DirtyOpacity = ... # type: QSGNode.DirtyStateBit
|
|
|
|
class Flag(enum.Flag):
|
|
OwnedByParent = ... # type: QSGNode.Flag
|
|
UsePreprocess = ... # type: QSGNode.Flag
|
|
OwnsGeometry = ... # type: QSGNode.Flag
|
|
OwnsMaterial = ... # type: QSGNode.Flag
|
|
OwnsOpaqueMaterial = ... # type: QSGNode.Flag
|
|
|
|
class NodeType(enum.Enum):
|
|
BasicNodeType = ... # type: QSGNode.NodeType
|
|
GeometryNodeType = ... # type: QSGNode.NodeType
|
|
TransformNodeType = ... # type: QSGNode.NodeType
|
|
ClipNodeType = ... # type: QSGNode.NodeType
|
|
OpacityNodeType = ... # type: QSGNode.NodeType
|
|
|
|
def __init__(self) -> None: ...
|
|
|
|
def preprocess(self) -> None: ...
|
|
def setFlags(self, a0: 'QSGNode.Flag', enabled: bool = ...) -> None: ...
|
|
def setFlag(self, a0: 'QSGNode.Flag', enabled: bool = ...) -> None: ...
|
|
def flags(self) -> 'QSGNode.Flag': ...
|
|
def isSubtreeBlocked(self) -> bool: ...
|
|
def markDirty(self, bits: 'QSGNode.DirtyStateBit') -> None: ...
|
|
def type(self) -> 'QSGNode.NodeType': ...
|
|
def previousSibling(self) -> typing.Optional['QSGNode']: ...
|
|
def nextSibling(self) -> typing.Optional['QSGNode']: ...
|
|
def lastChild(self) -> typing.Optional['QSGNode']: ...
|
|
def firstChild(self) -> typing.Optional['QSGNode']: ...
|
|
def childAtIndex(self, i: int) -> typing.Optional['QSGNode']: ...
|
|
def __len__(self) -> int: ...
|
|
def childCount(self) -> int: ...
|
|
def insertChildNodeAfter(self, node: typing.Optional['QSGNode'], after: typing.Optional['QSGNode']) -> None: ...
|
|
def insertChildNodeBefore(self, node: typing.Optional['QSGNode'], before: typing.Optional['QSGNode']) -> None: ...
|
|
def appendChildNode(self, node: typing.Optional['QSGNode']) -> None: ...
|
|
def prependChildNode(self, node: typing.Optional['QSGNode']) -> None: ...
|
|
def removeAllChildNodes(self) -> None: ...
|
|
def removeChildNode(self, node: typing.Optional['QSGNode']) -> None: ...
|
|
def parent(self) -> typing.Optional['QSGNode']: ...
|
|
|
|
|
|
class QSGBasicGeometryNode(QSGNode):
|
|
|
|
def geometry(self) -> typing.Optional[QSGGeometry]: ...
|
|
def setGeometry(self, geometry: typing.Optional[QSGGeometry]) -> None: ...
|
|
|
|
|
|
class QSGGeometryNode(QSGBasicGeometryNode):
|
|
|
|
def __init__(self) -> None: ...
|
|
|
|
def opaqueMaterial(self) -> typing.Optional[QSGMaterial]: ...
|
|
def setOpaqueMaterial(self, material: typing.Optional[QSGMaterial]) -> None: ...
|
|
def material(self) -> typing.Optional[QSGMaterial]: ...
|
|
def setMaterial(self, material: typing.Optional[QSGMaterial]) -> None: ...
|
|
|
|
|
|
class QSGImageNode(QSGGeometryNode):
|
|
|
|
class TextureCoordinatesTransformFlag(enum.Flag):
|
|
NoTransform = ... # type: QSGImageNode.TextureCoordinatesTransformFlag
|
|
MirrorHorizontally = ... # type: QSGImageNode.TextureCoordinatesTransformFlag
|
|
MirrorVertically = ... # type: QSGImageNode.TextureCoordinatesTransformFlag
|
|
|
|
def anisotropyLevel(self) -> 'QSGTexture.AnisotropyLevel': ...
|
|
def setAnisotropyLevel(self, level: 'QSGTexture.AnisotropyLevel') -> None: ...
|
|
@staticmethod
|
|
def rebuildGeometry(g: typing.Optional[QSGGeometry], texture: typing.Optional['QSGTexture'], rect: QtCore.QRectF, sourceRect: QtCore.QRectF, texCoordMode: 'QSGImageNode.TextureCoordinatesTransformFlag') -> None: ...
|
|
def ownsTexture(self) -> bool: ...
|
|
def setOwnsTexture(self, owns: bool) -> None: ...
|
|
def textureCoordinatesTransform(self) -> 'QSGImageNode.TextureCoordinatesTransformFlag': ...
|
|
def setTextureCoordinatesTransform(self, mode: 'QSGImageNode.TextureCoordinatesTransformFlag') -> None: ...
|
|
def mipmapFiltering(self) -> 'QSGTexture.Filtering': ...
|
|
def setMipmapFiltering(self, filtering: 'QSGTexture.Filtering') -> None: ...
|
|
def filtering(self) -> 'QSGTexture.Filtering': ...
|
|
def setFiltering(self, filtering: 'QSGTexture.Filtering') -> None: ...
|
|
def texture(self) -> typing.Optional['QSGTexture']: ...
|
|
def setTexture(self, texture: typing.Optional['QSGTexture']) -> None: ...
|
|
def sourceRect(self) -> QtCore.QRectF: ...
|
|
@typing.overload
|
|
def setSourceRect(self, r: QtCore.QRectF) -> None: ...
|
|
@typing.overload
|
|
def setSourceRect(self, x: float, y: float, w: float, h: float) -> None: ...
|
|
def rect(self) -> QtCore.QRectF: ...
|
|
@typing.overload
|
|
def setRect(self, rect: QtCore.QRectF) -> None: ...
|
|
@typing.overload
|
|
def setRect(self, x: float, y: float, w: float, h: float) -> None: ...
|
|
|
|
|
|
class QSGMaterialShader(PyQt6.sip.simplewrapper):
|
|
|
|
class Stage(enum.Enum):
|
|
VertexStage = ... # type: QSGMaterialShader.Stage
|
|
FragmentStage = ... # type: QSGMaterialShader.Stage
|
|
|
|
class Flag(enum.Flag):
|
|
UpdatesGraphicsPipelineState = ... # type: QSGMaterialShader.Flag
|
|
|
|
class RenderState(PyQt6.sip.simplewrapper):
|
|
|
|
class DirtyState(enum.Flag):
|
|
DirtyMatrix = ... # type: QSGMaterialShader.RenderState.DirtyState
|
|
DirtyOpacity = ... # type: QSGMaterialShader.RenderState.DirtyState
|
|
DirtyCachedMaterialData = ... # type: QSGMaterialShader.RenderState.DirtyState
|
|
DirtyAll = ... # type: QSGMaterialShader.RenderState.DirtyState
|
|
|
|
@typing.overload
|
|
def __init__(self) -> None: ...
|
|
@typing.overload
|
|
def __init__(self, a0: 'QSGMaterialShader.RenderState') -> None: ...
|
|
|
|
def uniformData(self) -> typing.Optional[QtCore.QByteArray]: ...
|
|
def devicePixelRatio(self) -> float: ...
|
|
def determinant(self) -> float: ...
|
|
def deviceRect(self) -> QtCore.QRect: ...
|
|
def viewportRect(self) -> QtCore.QRect: ...
|
|
def projectionMatrix(self) -> QtGui.QMatrix4x4: ...
|
|
def modelViewMatrix(self) -> QtGui.QMatrix4x4: ...
|
|
def combinedMatrix(self) -> QtGui.QMatrix4x4: ...
|
|
def opacity(self) -> float: ...
|
|
def isOpacityDirty(self) -> bool: ...
|
|
def isMatrixDirty(self) -> bool: ...
|
|
def dirtyStates(self) -> 'QSGMaterialShader.RenderState.DirtyState': ...
|
|
|
|
class GraphicsPipelineState(PyQt6.sip.simplewrapper):
|
|
|
|
class PolygonMode(enum.Enum):
|
|
Fill = ... # type: QSGMaterialShader.GraphicsPipelineState.PolygonMode
|
|
Line = ... # type: QSGMaterialShader.GraphicsPipelineState.PolygonMode
|
|
|
|
class CullMode(enum.Enum):
|
|
CullNone = ... # type: QSGMaterialShader.GraphicsPipelineState.CullMode
|
|
CullFront = ... # type: QSGMaterialShader.GraphicsPipelineState.CullMode
|
|
CullBack = ... # type: QSGMaterialShader.GraphicsPipelineState.CullMode
|
|
|
|
class ColorMaskComponent(enum.Flag):
|
|
R = ... # type: QSGMaterialShader.GraphicsPipelineState.ColorMaskComponent
|
|
G = ... # type: QSGMaterialShader.GraphicsPipelineState.ColorMaskComponent
|
|
B = ... # type: QSGMaterialShader.GraphicsPipelineState.ColorMaskComponent
|
|
A = ... # type: QSGMaterialShader.GraphicsPipelineState.ColorMaskComponent
|
|
|
|
class BlendOp(enum.Enum):
|
|
Add = ... # type: QSGMaterialShader.GraphicsPipelineState.BlendOp
|
|
Subtract = ... # type: QSGMaterialShader.GraphicsPipelineState.BlendOp
|
|
ReverseSubtract = ... # type: QSGMaterialShader.GraphicsPipelineState.BlendOp
|
|
Min = ... # type: QSGMaterialShader.GraphicsPipelineState.BlendOp
|
|
Max = ... # type: QSGMaterialShader.GraphicsPipelineState.BlendOp
|
|
|
|
class BlendFactor(enum.Enum):
|
|
Zero = ... # type: QSGMaterialShader.GraphicsPipelineState.BlendFactor
|
|
One = ... # type: QSGMaterialShader.GraphicsPipelineState.BlendFactor
|
|
SrcColor = ... # type: QSGMaterialShader.GraphicsPipelineState.BlendFactor
|
|
OneMinusSrcColor = ... # type: QSGMaterialShader.GraphicsPipelineState.BlendFactor
|
|
DstColor = ... # type: QSGMaterialShader.GraphicsPipelineState.BlendFactor
|
|
OneMinusDstColor = ... # type: QSGMaterialShader.GraphicsPipelineState.BlendFactor
|
|
SrcAlpha = ... # type: QSGMaterialShader.GraphicsPipelineState.BlendFactor
|
|
OneMinusSrcAlpha = ... # type: QSGMaterialShader.GraphicsPipelineState.BlendFactor
|
|
DstAlpha = ... # type: QSGMaterialShader.GraphicsPipelineState.BlendFactor
|
|
OneMinusDstAlpha = ... # type: QSGMaterialShader.GraphicsPipelineState.BlendFactor
|
|
ConstantColor = ... # type: QSGMaterialShader.GraphicsPipelineState.BlendFactor
|
|
OneMinusConstantColor = ... # type: QSGMaterialShader.GraphicsPipelineState.BlendFactor
|
|
ConstantAlpha = ... # type: QSGMaterialShader.GraphicsPipelineState.BlendFactor
|
|
OneMinusConstantAlpha = ... # type: QSGMaterialShader.GraphicsPipelineState.BlendFactor
|
|
SrcAlphaSaturate = ... # type: QSGMaterialShader.GraphicsPipelineState.BlendFactor
|
|
Src1Color = ... # type: QSGMaterialShader.GraphicsPipelineState.BlendFactor
|
|
OneMinusSrc1Color = ... # type: QSGMaterialShader.GraphicsPipelineState.BlendFactor
|
|
Src1Alpha = ... # type: QSGMaterialShader.GraphicsPipelineState.BlendFactor
|
|
OneMinusSrc1Alpha = ... # type: QSGMaterialShader.GraphicsPipelineState.BlendFactor
|
|
|
|
blendConstant = ... # type: typing.Union[QtGui.QColor, QtCore.Qt.GlobalColor, int]
|
|
blendEnable = ... # type: bool
|
|
colorWrite = ... # type: 'QSGMaterialShader.GraphicsPipelineState.ColorMaskComponent'
|
|
cullMode = ... # type: 'QSGMaterialShader.GraphicsPipelineState.CullMode'
|
|
dstAlpha = ... # type: 'QSGMaterialShader.GraphicsPipelineState.BlendFactor'
|
|
dstColor = ... # type: 'QSGMaterialShader.GraphicsPipelineState.BlendFactor'
|
|
opAlpha = ... # type: 'QSGMaterialShader.GraphicsPipelineState.BlendOp'
|
|
opColor = ... # type: 'QSGMaterialShader.GraphicsPipelineState.BlendOp'
|
|
polygonMode = ... # type: 'QSGMaterialShader.GraphicsPipelineState.PolygonMode'
|
|
separateBlendFactors = ... # type: bool
|
|
srcAlpha = ... # type: 'QSGMaterialShader.GraphicsPipelineState.BlendFactor'
|
|
srcColor = ... # type: 'QSGMaterialShader.GraphicsPipelineState.BlendFactor'
|
|
|
|
@typing.overload
|
|
def __init__(self) -> None: ...
|
|
@typing.overload
|
|
def __init__(self, a0: 'QSGMaterialShader.GraphicsPipelineState') -> None: ...
|
|
|
|
def __init__(self) -> None: ...
|
|
|
|
@typing.overload
|
|
def setShaderFileName(self, stage: 'QSGMaterialShader.Stage', filename: typing.Optional[str]) -> None: ...
|
|
@typing.overload
|
|
def setShaderFileName(self, stage: 'QSGMaterialShader.Stage', filename: typing.Optional[str], viewCount: int) -> None: ...
|
|
def combinedImageSamplerCount(self, binding: int) -> int: ...
|
|
def setFlags(self, flags: 'QSGMaterialShader.Flag') -> None: ...
|
|
def setFlag(self, flags: 'QSGMaterialShader.Flag', on: bool = ...) -> None: ...
|
|
def flags(self) -> 'QSGMaterialShader.Flag': ...
|
|
def updateGraphicsPipelineState(self, state: 'QSGMaterialShader.RenderState', ps: typing.Optional['QSGMaterialShader.GraphicsPipelineState'], newMaterial: typing.Optional[QSGMaterial], oldMaterial: typing.Optional[QSGMaterial]) -> bool: ...
|
|
def updateSampledImage(self, state: 'QSGMaterialShader.RenderState', binding: int, newMaterial: typing.Optional[QSGMaterial], oldMaterial: typing.Optional[QSGMaterial]) -> typing.Optional['QSGTexture']: ...
|
|
def updateUniformData(self, state: 'QSGMaterialShader.RenderState', newMaterial: typing.Optional[QSGMaterial], oldMaterial: typing.Optional[QSGMaterial]) -> bool: ...
|
|
|
|
|
|
class QSGMaterialType(PyQt6.sip.simplewrapper):
|
|
|
|
@typing.overload
|
|
def __init__(self) -> None: ...
|
|
@typing.overload
|
|
def __init__(self, a0: 'QSGMaterialType') -> None: ...
|
|
|
|
|
|
class QSGClipNode(QSGBasicGeometryNode):
|
|
|
|
def __init__(self) -> None: ...
|
|
|
|
def clipRect(self) -> QtCore.QRectF: ...
|
|
def setClipRect(self, a0: QtCore.QRectF) -> None: ...
|
|
def isRectangular(self) -> bool: ...
|
|
def setIsRectangular(self, rectHint: bool) -> None: ...
|
|
|
|
|
|
class QSGTransformNode(QSGNode):
|
|
|
|
def __init__(self) -> None: ...
|
|
|
|
def matrix(self) -> QtGui.QMatrix4x4: ...
|
|
def setMatrix(self, matrix: QtGui.QMatrix4x4) -> None: ...
|
|
|
|
|
|
class QSGOpacityNode(QSGNode):
|
|
|
|
def __init__(self) -> None: ...
|
|
|
|
def opacity(self) -> float: ...
|
|
def setOpacity(self, opacity: float) -> None: ...
|
|
|
|
|
|
class QSGRectangleNode(QSGGeometryNode):
|
|
|
|
def color(self) -> QtGui.QColor: ...
|
|
def setColor(self, color: typing.Union[QtGui.QColor, QtCore.Qt.GlobalColor, int]) -> None: ...
|
|
def rect(self) -> QtCore.QRectF: ...
|
|
@typing.overload
|
|
def setRect(self, rect: QtCore.QRectF) -> None: ...
|
|
@typing.overload
|
|
def setRect(self, x: float, y: float, w: float, h: float) -> None: ...
|
|
|
|
|
|
class QSGRendererInterface(PyQt6.sip.simplewrapper):
|
|
|
|
class RenderMode(enum.Enum):
|
|
RenderMode2D = ... # type: QSGRendererInterface.RenderMode
|
|
RenderMode2DNoDepthBuffer = ... # type: QSGRendererInterface.RenderMode
|
|
RenderMode3D = ... # type: QSGRendererInterface.RenderMode
|
|
|
|
class ShaderSourceType(enum.Flag):
|
|
ShaderSourceString = ... # type: QSGRendererInterface.ShaderSourceType
|
|
ShaderSourceFile = ... # type: QSGRendererInterface.ShaderSourceType
|
|
ShaderByteCode = ... # type: QSGRendererInterface.ShaderSourceType
|
|
|
|
class ShaderCompilationType(enum.Flag):
|
|
RuntimeCompilation = ... # type: QSGRendererInterface.ShaderCompilationType
|
|
OfflineCompilation = ... # type: QSGRendererInterface.ShaderCompilationType
|
|
|
|
class ShaderType(enum.Enum):
|
|
UnknownShadingLanguage = ... # type: QSGRendererInterface.ShaderType
|
|
GLSL = ... # type: QSGRendererInterface.ShaderType
|
|
HLSL = ... # type: QSGRendererInterface.ShaderType
|
|
RhiShader = ... # type: QSGRendererInterface.ShaderType
|
|
|
|
class Resource(enum.Enum):
|
|
DeviceResource = ... # type: QSGRendererInterface.Resource
|
|
CommandQueueResource = ... # type: QSGRendererInterface.Resource
|
|
CommandListResource = ... # type: QSGRendererInterface.Resource
|
|
PainterResource = ... # type: QSGRendererInterface.Resource
|
|
RhiResource = ... # type: QSGRendererInterface.Resource
|
|
PhysicalDeviceResource = ... # type: QSGRendererInterface.Resource
|
|
OpenGLContextResource = ... # type: QSGRendererInterface.Resource
|
|
DeviceContextResource = ... # type: QSGRendererInterface.Resource
|
|
CommandEncoderResource = ... # type: QSGRendererInterface.Resource
|
|
VulkanInstanceResource = ... # type: QSGRendererInterface.Resource
|
|
RenderPassResource = ... # type: QSGRendererInterface.Resource
|
|
RhiSwapchainResource = ... # type: QSGRendererInterface.Resource
|
|
RhiRedirectCommandBuffer = ... # type: QSGRendererInterface.Resource
|
|
RhiRedirectRenderTarget = ... # type: QSGRendererInterface.Resource
|
|
RedirectPaintDevice = ... # type: QSGRendererInterface.Resource
|
|
GraphicsQueueFamilyIndexResource = ... # type: QSGRendererInterface.Resource
|
|
GraphicsQueueIndexResource = ... # type: QSGRendererInterface.Resource
|
|
|
|
class GraphicsApi(enum.Enum):
|
|
Unknown = ... # type: QSGRendererInterface.GraphicsApi
|
|
Software = ... # type: QSGRendererInterface.GraphicsApi
|
|
OpenGL = ... # type: QSGRendererInterface.GraphicsApi
|
|
OpenVG = ... # type: QSGRendererInterface.GraphicsApi
|
|
OpenGLRhi = ... # type: QSGRendererInterface.GraphicsApi
|
|
Direct3D11Rhi = ... # type: QSGRendererInterface.GraphicsApi
|
|
VulkanRhi = ... # type: QSGRendererInterface.GraphicsApi
|
|
MetalRhi = ... # type: QSGRendererInterface.GraphicsApi
|
|
NullRhi = ... # type: QSGRendererInterface.GraphicsApi
|
|
Direct3D11 = ... # type: QSGRendererInterface.GraphicsApi
|
|
Vulkan = ... # type: QSGRendererInterface.GraphicsApi
|
|
Metal = ... # type: QSGRendererInterface.GraphicsApi
|
|
Direct3D12 = ... # type: QSGRendererInterface.GraphicsApi
|
|
Null = ... # type: QSGRendererInterface.GraphicsApi
|
|
|
|
@staticmethod
|
|
def isApiRhiBased(api: 'QSGRendererInterface.GraphicsApi') -> bool: ...
|
|
def shaderSourceType(self) -> 'QSGRendererInterface.ShaderSourceType': ...
|
|
def shaderCompilationType(self) -> 'QSGRendererInterface.ShaderCompilationType': ...
|
|
def shaderType(self) -> 'QSGRendererInterface.ShaderType': ...
|
|
@typing.overload
|
|
def getResource(self, window: typing.Optional[QQuickWindow], resource: 'QSGRendererInterface.Resource') -> typing.Optional[PyQt6.sip.voidptr]: ...
|
|
@typing.overload
|
|
def getResource(self, window: typing.Optional[QQuickWindow], resource: typing.Optional[str]) -> typing.Optional[PyQt6.sip.voidptr]: ...
|
|
def graphicsApi(self) -> 'QSGRendererInterface.GraphicsApi': ...
|
|
|
|
|
|
class QSGRenderNode(QSGNode):
|
|
|
|
class RenderingFlag(enum.Flag):
|
|
BoundedRectRendering = ... # type: QSGRenderNode.RenderingFlag
|
|
DepthAwareRendering = ... # type: QSGRenderNode.RenderingFlag
|
|
OpaqueRendering = ... # type: QSGRenderNode.RenderingFlag
|
|
|
|
class StateFlag(enum.Flag):
|
|
DepthState = ... # type: QSGRenderNode.StateFlag
|
|
StencilState = ... # type: QSGRenderNode.StateFlag
|
|
ScissorState = ... # type: QSGRenderNode.StateFlag
|
|
ColorState = ... # type: QSGRenderNode.StateFlag
|
|
BlendState = ... # type: QSGRenderNode.StateFlag
|
|
CullState = ... # type: QSGRenderNode.StateFlag
|
|
ViewportState = ... # type: QSGRenderNode.StateFlag
|
|
RenderTargetState = ... # type: QSGRenderNode.StateFlag
|
|
|
|
class RenderState(PyQt6.sip.simplewrapper):
|
|
|
|
def get(self, state: typing.Optional[str]) -> typing.Optional[PyQt6.sip.voidptr]: ...
|
|
def clipRegion(self) -> typing.Optional[QtGui.QRegion]: ...
|
|
def stencilEnabled(self) -> bool: ...
|
|
def stencilValue(self) -> int: ...
|
|
def scissorEnabled(self) -> bool: ...
|
|
def scissorRect(self) -> QtCore.QRect: ...
|
|
def projectionMatrix(self) -> typing.Optional[QtGui.QMatrix4x4]: ...
|
|
|
|
def __init__(self) -> None: ...
|
|
|
|
def projectionMatrix(self) -> typing.Optional[QtGui.QMatrix4x4]: ...
|
|
def prepare(self) -> None: ...
|
|
def inheritedOpacity(self) -> float: ...
|
|
def clipList(self) -> typing.Optional[QSGClipNode]: ...
|
|
def matrix(self) -> typing.Optional[QtGui.QMatrix4x4]: ...
|
|
def rect(self) -> QtCore.QRectF: ...
|
|
def flags(self) -> 'QSGRenderNode.RenderingFlag': ...
|
|
def releaseResources(self) -> None: ...
|
|
def render(self, state: typing.Optional['QSGRenderNode.RenderState']) -> None: ...
|
|
def changedStates(self) -> 'QSGRenderNode.StateFlag': ...
|
|
|
|
|
|
class QSGSimpleRectNode(QSGGeometryNode):
|
|
|
|
@typing.overload
|
|
def __init__(self, rect: QtCore.QRectF, color: typing.Union[QtGui.QColor, QtCore.Qt.GlobalColor, int]) -> None: ...
|
|
@typing.overload
|
|
def __init__(self) -> None: ...
|
|
|
|
def color(self) -> QtGui.QColor: ...
|
|
def setColor(self, color: typing.Union[QtGui.QColor, QtCore.Qt.GlobalColor, int]) -> None: ...
|
|
def rect(self) -> QtCore.QRectF: ...
|
|
@typing.overload
|
|
def setRect(self, rect: QtCore.QRectF) -> None: ...
|
|
@typing.overload
|
|
def setRect(self, x: float, y: float, w: float, h: float) -> None: ...
|
|
|
|
|
|
class QSGSimpleTextureNode(QSGGeometryNode):
|
|
|
|
class TextureCoordinatesTransformFlag(enum.Flag):
|
|
NoTransform = ... # type: QSGSimpleTextureNode.TextureCoordinatesTransformFlag
|
|
MirrorHorizontally = ... # type: QSGSimpleTextureNode.TextureCoordinatesTransformFlag
|
|
MirrorVertically = ... # type: QSGSimpleTextureNode.TextureCoordinatesTransformFlag
|
|
|
|
def __init__(self) -> None: ...
|
|
|
|
def sourceRect(self) -> QtCore.QRectF: ...
|
|
@typing.overload
|
|
def setSourceRect(self, r: QtCore.QRectF) -> None: ...
|
|
@typing.overload
|
|
def setSourceRect(self, x: float, y: float, w: float, h: float) -> None: ...
|
|
def ownsTexture(self) -> bool: ...
|
|
def setOwnsTexture(self, owns: bool) -> None: ...
|
|
def textureCoordinatesTransform(self) -> 'QSGSimpleTextureNode.TextureCoordinatesTransformFlag': ...
|
|
def setTextureCoordinatesTransform(self, mode: 'QSGSimpleTextureNode.TextureCoordinatesTransformFlag') -> None: ...
|
|
def filtering(self) -> 'QSGTexture.Filtering': ...
|
|
def setFiltering(self, filtering: 'QSGTexture.Filtering') -> None: ...
|
|
def texture(self) -> typing.Optional['QSGTexture']: ...
|
|
def setTexture(self, texture: typing.Optional['QSGTexture']) -> None: ...
|
|
def rect(self) -> QtCore.QRectF: ...
|
|
@typing.overload
|
|
def setRect(self, rect: QtCore.QRectF) -> None: ...
|
|
@typing.overload
|
|
def setRect(self, x: float, y: float, w: float, h: float) -> None: ...
|
|
|
|
|
|
class QSGTextNode(QSGTransformNode):
|
|
|
|
class TextStyle(enum.Enum):
|
|
Normal = ... # type: QSGTextNode.TextStyle
|
|
Outline = ... # type: QSGTextNode.TextStyle
|
|
Raised = ... # type: QSGTextNode.TextStyle
|
|
Sunken = ... # type: QSGTextNode.TextStyle
|
|
|
|
class RenderType(enum.Enum):
|
|
QtRendering = ... # type: QSGTextNode.RenderType
|
|
NativeRendering = ... # type: QSGTextNode.RenderType
|
|
CurveRendering = ... # type: QSGTextNode.RenderType
|
|
|
|
def viewport(self) -> QtCore.QRectF: ...
|
|
def setViewport(self, viewport: QtCore.QRectF) -> None: ...
|
|
def clear(self) -> None: ...
|
|
def filtering(self) -> 'QSGTexture.Filtering': ...
|
|
def setFiltering(self, a0: 'QSGTexture.Filtering') -> None: ...
|
|
def renderTypeQuality(self) -> int: ...
|
|
def setRenderTypeQuality(self, renderTypeQuality: int) -> None: ...
|
|
def renderType(self) -> 'QSGTextNode.RenderType': ...
|
|
def setRenderType(self, renderType: 'QSGTextNode.RenderType') -> None: ...
|
|
def selectionTextColor(self) -> QtGui.QColor: ...
|
|
def setSelectionTextColor(self, selectionTextColor: typing.Union[QtGui.QColor, QtCore.Qt.GlobalColor, int]) -> None: ...
|
|
def selectionColor(self) -> QtGui.QColor: ...
|
|
def setSelectionColor(self, selectionColor: typing.Union[QtGui.QColor, QtCore.Qt.GlobalColor, int]) -> None: ...
|
|
def linkColor(self) -> QtGui.QColor: ...
|
|
def setLinkColor(self, linkColor: typing.Union[QtGui.QColor, QtCore.Qt.GlobalColor, int]) -> None: ...
|
|
def styleColor(self) -> QtGui.QColor: ...
|
|
def setStyleColor(self, styleColor: typing.Union[QtGui.QColor, QtCore.Qt.GlobalColor, int]) -> None: ...
|
|
def textStyle(self) -> 'QSGTextNode.TextStyle': ...
|
|
def setTextStyle(self, textStyle: 'QSGTextNode.TextStyle') -> None: ...
|
|
def color(self) -> QtGui.QColor: ...
|
|
def setColor(self, color: typing.Union[QtGui.QColor, QtCore.Qt.GlobalColor, int]) -> None: ...
|
|
def addTextLayout(self, position: QtCore.QPointF, layout: typing.Optional[QtGui.QTextLayout], selectionStart: int = ..., selectionCount: int = ..., lineStart: int = ..., lineCount: int = ...) -> None: ...
|
|
def addTextDocument(self, position: QtCore.QPointF, document: typing.Optional[QtGui.QTextDocument], selectionStart: int = ..., selectionCount: int = ...) -> None: ...
|
|
|
|
|
|
class QSGTexture(QtCore.QObject):
|
|
|
|
class AnisotropyLevel(enum.Enum):
|
|
AnisotropyNone = ... # type: QSGTexture.AnisotropyLevel
|
|
Anisotropy2x = ... # type: QSGTexture.AnisotropyLevel
|
|
Anisotropy4x = ... # type: QSGTexture.AnisotropyLevel
|
|
Anisotropy8x = ... # type: QSGTexture.AnisotropyLevel
|
|
Anisotropy16x = ... # type: QSGTexture.AnisotropyLevel
|
|
|
|
class Filtering(enum.Enum):
|
|
None_ = ... # type: QSGTexture.Filtering
|
|
Nearest = ... # type: QSGTexture.Filtering
|
|
Linear = ... # type: QSGTexture.Filtering
|
|
|
|
class WrapMode(enum.Enum):
|
|
Repeat = ... # type: QSGTexture.WrapMode
|
|
ClampToEdge = ... # type: QSGTexture.WrapMode
|
|
MirroredRepeat = ... # type: QSGTexture.WrapMode
|
|
|
|
def __init__(self) -> None: ...
|
|
|
|
def comparisonKey(self) -> int: ...
|
|
def anisotropyLevel(self) -> 'QSGTexture.AnisotropyLevel': ...
|
|
def setAnisotropyLevel(self, level: 'QSGTexture.AnisotropyLevel') -> None: ...
|
|
def convertToNormalizedSourceRect(self, rect: QtCore.QRectF) -> QtCore.QRectF: ...
|
|
def verticalWrapMode(self) -> 'QSGTexture.WrapMode': ...
|
|
def setVerticalWrapMode(self, vwrap: 'QSGTexture.WrapMode') -> None: ...
|
|
def horizontalWrapMode(self) -> 'QSGTexture.WrapMode': ...
|
|
def setHorizontalWrapMode(self, hwrap: 'QSGTexture.WrapMode') -> None: ...
|
|
def filtering(self) -> 'QSGTexture.Filtering': ...
|
|
def setFiltering(self, filter: 'QSGTexture.Filtering') -> None: ...
|
|
def mipmapFiltering(self) -> 'QSGTexture.Filtering': ...
|
|
def setMipmapFiltering(self, filter: 'QSGTexture.Filtering') -> None: ...
|
|
def isAtlasTexture(self) -> bool: ...
|
|
def normalizedTextureSubRect(self) -> QtCore.QRectF: ...
|
|
def hasMipmaps(self) -> bool: ...
|
|
def hasAlphaChannel(self) -> bool: ...
|
|
def textureSize(self) -> QtCore.QSize: ...
|
|
|
|
|
|
class QSGDynamicTexture(QSGTexture):
|
|
|
|
def __init__(self) -> None: ...
|
|
|
|
def updateTexture(self) -> bool: ...
|
|
|
|
|
|
class QSGOpaqueTextureMaterial(QSGMaterial):
|
|
|
|
def __init__(self) -> None: ...
|
|
|
|
def anisotropyLevel(self) -> QSGTexture.AnisotropyLevel: ...
|
|
def setAnisotropyLevel(self, level: QSGTexture.AnisotropyLevel) -> None: ...
|
|
def verticalWrapMode(self) -> QSGTexture.WrapMode: ...
|
|
def setVerticalWrapMode(self, mode: QSGTexture.WrapMode) -> None: ...
|
|
def horizontalWrapMode(self) -> QSGTexture.WrapMode: ...
|
|
def setHorizontalWrapMode(self, mode: QSGTexture.WrapMode) -> None: ...
|
|
def filtering(self) -> QSGTexture.Filtering: ...
|
|
def setFiltering(self, filtering: QSGTexture.Filtering) -> None: ...
|
|
def mipmapFiltering(self) -> QSGTexture.Filtering: ...
|
|
def setMipmapFiltering(self, filtering: QSGTexture.Filtering) -> None: ...
|
|
def texture(self) -> typing.Optional[QSGTexture]: ...
|
|
def setTexture(self, texture: typing.Optional[QSGTexture]) -> None: ...
|
|
def compare(self, other: typing.Optional[QSGMaterial]) -> int: ...
|
|
def createShader(self, renderMode: QSGRendererInterface.RenderMode) -> typing.Optional[QSGMaterialShader]: ...
|
|
def type(self) -> typing.Optional[QSGMaterialType]: ...
|
|
|
|
|
|
class QSGTextureMaterial(QSGOpaqueTextureMaterial):
|
|
|
|
def __init__(self) -> None: ...
|
|
|
|
def createShader(self, renderMode: QSGRendererInterface.RenderMode) -> typing.Optional[QSGMaterialShader]: ...
|
|
def type(self) -> typing.Optional[QSGMaterialType]: ...
|
|
|
|
|
|
class QSGTextureProvider(QtCore.QObject):
|
|
|
|
def __init__(self) -> None: ...
|
|
|
|
textureChanged: typing.ClassVar[QtCore.pyqtSignal]
|
|
def texture(self) -> typing.Optional[QSGTexture]: ...
|
|
|
|
|
|
class QSGVertexColorMaterial(QSGMaterial):
|
|
|
|
def __init__(self) -> None: ...
|
|
|
|
def createShader(self, renderMode: QSGRendererInterface.RenderMode) -> typing.Optional[QSGMaterialShader]: ...
|
|
def type(self) -> typing.Optional[QSGMaterialType]: ...
|
|
def compare(self, other: typing.Optional[QSGMaterial]) -> int: ...
|