- Disable sound initialization to prevent hanging
- Add missing import re in utils.py
- Fix settings loading for QSettings
- Update file paths to use PROJECT_ROOT
- Revert to working API paths and listener from commit efdc63e
118 lines
3.2 KiB
Plaintext
118 lines
3.2 KiB
Plaintext
// qopenglwidget.sip generated by MetaSIP
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//
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// This file is part of the QtOpenGLWidgets Python extension module.
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//
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// Copyright (c) 2025 Riverbank Computing Limited <info@riverbankcomputing.com>
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//
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// This file is part of PyQt6.
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//
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// This file may be used under the terms of the GNU General Public License
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// version 3.0 as published by the Free Software Foundation and appearing in
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// the file LICENSE included in the packaging of this file. Please review the
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// following information to ensure the GNU General Public License version 3.0
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// requirements will be met: http://www.gnu.org/copyleft/gpl.html.
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//
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// If you do not wish to use this file under the terms of the GPL version 3.0
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// then you may purchase a commercial license. For more information contact
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// info@riverbankcomputing.com.
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//
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// This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
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// WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
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class QOpenGLWidget : public QWidget
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{
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%TypeHeaderCode
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#include <qopenglwidget.h>
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%End
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%ConvertToSubClassCode
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static struct class_graph {
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const char *name;
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sipTypeDef **type;
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int yes, no;
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} graph[] = {
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{sipName_QOpenGLWidget, &sipType_QOpenGLWidget, -1, -1},
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};
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int i = 0;
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sipType = NULL;
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do
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{
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struct class_graph *cg = &graph[i];
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if (cg->name != NULL && sipCpp->inherits(cg->name))
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{
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sipType = *cg->type;
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i = cg->yes;
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}
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else
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i = cg->no;
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}
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while (i >= 0);
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%End
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public:
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QOpenGLWidget(QWidget *parent /TransferThis/ = 0, Qt::WindowFlags flags = Qt::WindowFlags());
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virtual ~QOpenGLWidget();
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void setFormat(const QSurfaceFormat &format);
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QSurfaceFormat format() const;
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bool isValid() const;
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void makeCurrent();
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%If (Qt_6_5_0 -)
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void makeCurrent(QOpenGLWidget::TargetBuffer targetBuffer);
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%End
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void doneCurrent();
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QOpenGLContext *context() const;
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GLuint defaultFramebufferObject() const;
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%If (Qt_6_5_0 -)
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GLuint defaultFramebufferObject(QOpenGLWidget::TargetBuffer targetBuffer) const;
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%End
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QImage grabFramebuffer();
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%If (Qt_6_5_0 -)
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QImage grabFramebuffer(QOpenGLWidget::TargetBuffer targetBuffer);
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%End
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signals:
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void aboutToCompose();
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void frameSwapped();
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void aboutToResize();
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void resized();
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protected:
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virtual void initializeGL();
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virtual void resizeGL(int w, int h);
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virtual void paintGL();
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virtual void paintEvent(QPaintEvent *e);
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virtual void resizeEvent(QResizeEvent *e);
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virtual bool event(QEvent *e);
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virtual int metric(QPaintDevice::PaintDeviceMetric metric) const;
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virtual QPaintEngine *paintEngine() const;
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public:
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enum UpdateBehavior
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{
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NoPartialUpdate,
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PartialUpdate,
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};
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void setUpdateBehavior(QOpenGLWidget::UpdateBehavior updateBehavior);
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QOpenGLWidget::UpdateBehavior updateBehavior() const;
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GLenum textureFormat() const;
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void setTextureFormat(GLenum texFormat);
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%If (Qt_6_5_0 -)
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enum TargetBuffer
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{
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LeftBuffer,
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RightBuffer,
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};
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%End
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%If (Qt_6_5_0 -)
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QOpenGLWidget::TargetBuffer currentTargetBuffer() const;
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%End
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};
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